module.exports = nativeDescription: "čeština", englishDescription: "Czech", translation:
#  new_home:
#    slogan: "The most engaging game for learning programming."
#    classroom_edition: "Classroom Edition:"
#    learn_to_code: "Learn to code:"
#    teacher: "Teacher"
#    student: "Student"
#    play_now: "Play Now"
#    im_a_teacher: "I'm a Teacher"
#    im_a_student: "I'm a Student"
#    learn_more: "Learn more"
#    classroom_in_a_box: "A classroom in-a-box for teaching computer science."
#    codecombat_is: "CodeCombat is a platform <strong>for students</strong> to learn computer science while playing through a real game."
#    our_courses: "Our courses have been specifically playtested <strong>to excel in the classroom</strong>, even by teachers with little to no prior programming experience."
#    top_screenshots_hint: "Students write code and see their changes update in real-time"
#    designed_with: "Designed with teachers in mind"
#    real_code: "Real, typed code"
#    from_the_first_level: "from the first level"
#    getting_students: "Getting students to typed code as quickly as possible is critical to learning programming syntax and proper structure."
#    educator_resources: "Educator resources"
#    course_guides: "and course guides"
#    teaching_computer_science: "Teaching computer science does not require a costly degree, because we provide tools to support educators of all backgrounds."
#    accessible_to: "Accessible to"
#    everyone: "everyone"
#    democratizing: "Democratizing the process of learning coding is at the core of our philosophy. Everyone should be able to learn to code."
#    forgot_learning: "I think they actually forgot that they were actually learning something."
#    wanted_to_do: " Coding is something I've always wanted to do, and I never thought I would be able to learn it in school."
#    why_games: "Why is learning through games important?"
#    games_reward: "Games reward the productive struggle."
#    encourage: "Gaming is a medium that encourages interaction, discovery, and trial-and-error. A good game challenges the player to master skills over time, which is the same critical process students go through as they learn."
#    excel: "Games excel at rewarding"
#    struggle: "productive struggle"
#    kind_of_struggle: "the kind of struggle that results in learning that’s engaging and"
#    motivating: "motivating"
#    not_tedious: "not tedious."
#    gaming_is_good: "Studies suggest gaming is good for children’s brains. (it’s true!)"
#    game_based: "When game-based learning systems are"
#    compared: "compared"
#    conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and"
#    perform_at_higher_level: "perform at a higher level of achievement"
#    feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers."
#    real_game: "A real game, played with real coding."
#    great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence."
#    agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code."
#    request_demo_title: "Get your students started today!"
#    request_demo_subtitle: "Request a demo and get your students started in less than an hour."
#    get_started_title: "Set up your class today"
#    get_started_subtitle: "Set up a class, add your students, and monitor their progress as they learn computer science."
#    request_demo: "Request a Demo"
#    setup_a_class: "Set Up a Class"
#    have_an_account: "Have an account?"
#    logged_in_as: "You are currently logged in as"
#    computer_science: "Computer science courses for all ages"
#    show_me_lesson_time: "Show me lesson time estimates for:"
#    curriculum: "Total curriculum hours:"
#    ffa: "Free for all students"
#    lesson_time: "Lesson time:"
#    coming_soon: "More coming soon!"
#    courses_available_in: "Courses are available in JavaScript and Python. Web Development courses utilize HTML, CSS, jQuery, and Bootstrap."
#    boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike."
#    winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable."
#    run_class: "Everything you need to run a computer science class in your school today, no CS background required."
#    goto_classes: "Go to My Classes"
#    view_profile: "View My Profile"
#    view_progress: "View Progress"
#    go_to_courses: "Go to My Courses"
#    want_coco: "Want CodeCombat at your school?"

  nav:
    play: "Úrovně" # The top nav bar entry where players choose which levels to play
    community: "Komunita"
    courses: "Kurzy"
    blog: "Blog"
    forum: "Fórum"
    account: "Účet"
#    my_account: "My Account"
    profile: "Profil"
    home: "Domů"
    contribute: "Přispívat"
    legal: "Licence"
#    privacy: "Privacy"
    about: "O stránkách"
    contact: "Kontakt"
    twitter_follow: "Sledovat na Twitteru"
    teachers: "Učitelé"
#    students: "Students"
    careers: "Kariéry"
#    facebook: "Facebook"
#    twitter: "Twitter"
#    create_a_class: "Create a Class"
#    other: "Other"
#    learn_to_code: "Learn to Code!"
#    toggle_nav: "Toggle navigation"
#    jobs: "Jobs"
#    schools: "Schools"
#    get_involved: "Get Involved"
#    open_source: "Open source (GitHub)"
#    support: "Support"
#    faqs: "FAQs"
#    help_pref: "Need help? Email"
#    help_suff: "and we'll get in touch!"
#    resource_hub: "Resource Hub"

  modal:
    close: "Zavřít"
    okay: "Budiž"

  not_found:
    page_not_found: "Stránka nenalezena"

  diplomat_suggestion:
    title: "Pomozte přeložit CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
    sub_heading: "Potřebujeme vaše dovednosti."
    pitch_body: "Přestože vyvíjíme CodeCombat v angličtině, máme spoustu hráčů z celého světa a mnozí z nich by si rádi zahráli česky, neboť anglicky neumí. Pokud anglicky umíte, přihlaste se prosím jako Diplomat a pomozte nám v překladu webu i jednotlivých úrovní."
    missing_translations: "Dokud nebude vše přeloženo, bude se vám na zatím nepřeložených místech zobrazovat text anglicky."
    learn_more: "Dozvědět se více o Diplomatech"
    subscribe_as_diplomat: "Přihlásit se jako Diplomat"

  play:
    play_as: "Hrát jako" # Ladder page
#    compete: "Compete!" # Course details page
    spectate: "Dívat se" # Ladder page
    players: "hráči" # Hover over a level on /play
    hours_played: "hodin nahráno" # Hover over a level on /play
    items: "Předměty" # Tooltip on item shop button from /play
    unlock: "Odemknout" # For purchasing items and heroes
    confirm: "Potvrdit"
    owned: "Vlastněné" # For items you own
    locked: "Zamčené"
    purchasable: "Zakoupitelné" # For a hero you unlocked but haven't purchased
    available: "Dostupné"
    skills_granted: "Nabyté dovednosti" # Property documentation details
    heroes: "Hrdinové" # Tooltip on hero shop button from /play
    achievements: "Úspěchy" # Tooltip on achievement list button from /play
    settings: "Nastavení" # Tooltip on settings button from /play
#    poll: "Poll" # Tooltip on poll button from /play
    next: "Další" # Go from choose hero to choose inventory before playing a level
    change_hero: "Změnit hrdinu" # Go back from choose inventory to choose hero
    buy_gems: "Zakoupit drahokamy"
    subscription_required: "Předplatné vyžadováno"
    anonymous: "Anonymní hráč"
    level_difficulty: "Obtížnost: "
#    play_classroom_version: "Play Classroom Version" # Choose a level in campaign version that you also can play in one of your courses
    campaign_beginner: "Začátečnická kampaň"
    awaiting_levels_adventurer_prefix: "Vypouštíme pět úrovní každý týden." # {change}
    awaiting_levels_adventurer: "Přihlašte se jako Dobrodruh"
    awaiting_levels_adventurer_suffix: "abyste jako první hráli nejnovější úrovně."
    adjust_volume: "Nastavení hlasitosti"
    campaign_multiplayer: "Multiplayer Aréna"
    campaign_multiplayer_description: "...ve které programujete proti jiným hráčům."

#  code:
#    if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
#    else: "else"
#    elif: "else if"
#    while: "while"
#    loop: "loop"
#    for: "for"
#    break: "break"
#    continue: "continue"
#    pass: "pass"
#    return: "return"
#    then: "then"
#    do: "do"
#    end: "end"
#    function: "function"
#    def: "define"
#    var: "variable"
#    self: "self"
#    hero: "hero"
#    this: "this"
#    or: "or"
#    "||": "or"
#    and: "and"
#    "&&": "and"
#    not: "not"
#    "!": "not"
#    "=": "assign"
#    "==": "equals"
#    "===": "strictly equals"
#    "!=": "does not equal"
#    "!==": "does not strictly equal"
#    ">": "is greater than"
#    ">=": "is greater than or equal"
#    "<": "is less than"
#    "<=": "is less than or equal"
#    "*": "multiplied by"
#    "/": "divided by"
#    "+": "plus"
#    "-": "minus"
#    "+=": "add and assign"
#    "-=": "subtract and assign"
#    True: "True"
#    true: "true"
#    False: "False"
#    false: "false"
#    undefined: "undefined"
#    null: "null"
#    nil: "nil"
#    None: "None"

  share_progress_modal:
    blurb: "Děláš velké pokroky!  Řekni někomu, co jsi se už naučil s CodeCombat." # {change}
    email_invalid: "Neplatná e-mailová adresa."
    form_blurb: "Vložte jejich e-mail níže a my už je kontaktujeme!"
    form_label: "E-mailová adresa"
    placeholder: "e-mailová adresa"
    title: "Výborná práce, učni"

  login:
    sign_up: "Vytvořit účet"
#    email_or_username: "Email or username"
    log_in: "Přihlásit"
    logging_in: "Přihlašování"
    log_out: "Odhlásit"
    forgot_password: "Zapomenuté heslo?"
    authenticate_gplus: "Ověřit Google+"
    load_profile: "Načíst Google+ Profil"
    finishing: "Dokončování"
    sign_in_with_facebook: "Přihlásit přes Facebook"
    sign_in_with_gplus: "Přihlásit přes Google+"
    signup_switch: "Chcete si založit účet?"

  signup:
#    create_student_header: "Create Student Account"
#    create_teacher_header: "Create Teacher Account"
#    create_individual_header: "Create Individual Account"
    email_announcements: "Dostávat novinky emailem" # {change}
    creating: "Vytvářím účet..."
    sign_up: "Přihlášení"
    log_in: "zadejte vaše heslo"
    required: "Nejprve se musíte přihlásit."
    login_switch: "Máte již účet?"
#    school_name: "School Name and City"
#    optional: "optional"
#    school_name_placeholder: "Example High School, Springfield, IL"
#    connect_with: "Connect with:"
#    connected_gplus_header: "You've successfully connected with Google+!"
#    connected_gplus_p: "Finish signing up so you can log in with your Google+ account."
#    gplus_exists: "You already have an account associated with Google+!"
#    connected_facebook_header: "You've successfully connected with Facebook!"
#    connected_facebook_p: "Finish signing up so you can log in with your Facebook account."
#    facebook_exists: "You already have an account associated with Facebook!"
#    hey_students: "Students, enter the class code from your teacher."
#    birthday: "Birthday"
#    parent_email_blurb: "We know you can't wait to learn programming &mdash; we're excited too! Your parents will receive an email with further instructions on how to create an account for you. Email {{email_link}} if you have any questions."
#    classroom_not_found: "No classes exist with this Class Code. Check your spelling or ask your teacher for help."
#    checking: "Checking..."
#    account_exists: "This email is already in use:"
#    sign_in: "Sign in"
#    email_good: "Email looks good!"
#    name_taken: "Username already taken! Try {{suggestedName}}?"
#    name_available: "Username available!"
#    name_is_email: "Username may not be an email"
#    choose_type: "Choose your account type:"
#    teacher_type_1: "Teach programming using CodeCombat!"
#    teacher_type_2: "Set up your class"
#    teacher_type_3: "Access Course Guides"
#    teacher_type_4: "View student progress"
#    signup_as_teacher: "Sign up as a Teacher"
#    student_type_1: "Learn to program while playing an engaging game!"
#    student_type_2: "Play with your class"
#    student_type_3: "Compete in arenas"
#    student_type_4: "Choose your hero!"
#    student_type_5: "Have your Class Code ready!"
#    signup_as_student: "Sign up as a Student"
#    individuals_or_parents: "Individuals & Parents"
#    individual_type: "For players learning to code outside of a class. Parents should sign up for an account here."
#    signup_as_individual: "Sign up as an Individual"
#    enter_class_code: "Enter your Class Code"
#    enter_birthdate: "Enter your birthdate:"
#    parent_use_birthdate: "Parents, use your own birthdate."
#    ask_teacher_1: "Ask your teacher for your Class Code."
#    ask_teacher_2: "Not part of a class? Create an "
#    ask_teacher_3: "Individual Account"
#    ask_teacher_4: " instead."
#    about_to_join: "You're about to join:"
#    enter_parent_email: "Enter your parent’s email address:"
#    parent_email_error: "Something went wrong when trying to send the email. Check the email address and try again."
#    parent_email_sent: "We’ve sent an email with further instructions on how to create an account. Ask your parent to check their inbox."
#    account_created: "Account Created!"
#    confirm_student_blurb: "Write down your information so that you don't forget it. Your teacher can also help you reset your password at any time."
#    confirm_individual_blurb: "Write down your login information in case you need it later. Verify your email so you can recover your account if you ever forget your password - check your inbox!"
#    write_this_down: "Write this down:"
#    start_playing: "Start Playing!"
#    sso_connected: "Successfully connected with:"
#    select_your_starting_hero: "Select Your Starting Hero:"
#    you_can_always_change_your_hero_later: "You can always change your hero later."

  recover:
    recover_account_title: "Obnovení účtu"
    send_password: "Zaslat nové heslo"
    recovery_sent: "Email s obnovením byl zaslán."

  items:
    primary: "Hlavní"
    secondary: "Vedlejší"
    armor: "Zbroj"
    accessories: "Doplňky"
    misc: "Různé"
    books: "Spisy"

  common:
    back: "Zpět" # When used as an action verb, like "Navigate backward"
#    coming_soon: "Coming soon!"
    continue: "Pokračovat" # When used as an action verb, like "Continue forward"
#    default_code: "Default Code"
    loading: "Načítání..."
#    overview: "Overview"
#    solution: "Solution"
#    intro: "Intro"
    saving: "Ukládání..."
    sending: "Odesílání..."
    send: "Zaslat"
#    sent: "Sent"
    cancel: "Zrušit"
    save: "Uložit"
    publish: "Publikovat"
    create: "Vytvořit"
    fork: "Klonovat"
    play: "Hrát" # When used as an action verb, like "Play next level"
    retry: "Znovu"
    actions: "Akce"
    info: "Info"
    help: "Pomoc"
    watch: "Sledovat"
    unwatch: "Odsledovat"
    submit_patch: "Odeslat opravu"
    submit_changes: "Odeslat změny"
#    save_changes: "Save Changes"
#    required_field: "required"

  general:
    and: "a"
    name: "Jméno"
    date: "Datum"
    body: "Tělo"
    version: "Verze"
    pending: "Nevyřízeno"
    accepted: "Přijato"
    rejected: "Odmítnuto"
    withdrawn: "Uzavřeno"
#    accept: "Accept"
#    reject: "Reject"
#    withdraw: "Withdraw"
    submitter: "Odesílatel"
    submitted: "Odesláno"
    commit_msg: "Popisek ukládání"
    version_history: "Seznam změn"
    version_history_for: "Seznam změn pro: "
    select_changes: "Vyberte dvě změny pro porovnání."
    undo_prefix: "Zpět"
    undo_shortcut: "(Ctrl+Z)"
    redo_prefix: "Znovu dopředu"
    redo_shortcut: "(Ctrl+Shift+Z)"
    play_preview: "Přehrát náhled současné úrovně"
    result: "Výsledek"
    results: "Výsledky"
    description: "Popis"
    or: "nebo"
    subject: "Předmět"
    email: "Email"
    password: "Heslo"
#    confirm_password: "Confirm Password"
    message: "Zpráva"
    code: "Kód"
    ladder: "Žebříček"
    when: "Když"
    opponent: "Protivník"
    rank: "Pořadí"
    score: "Skóre"
    win: "Vyhrané"
    loss: "Prohrané"
    tie: "Remízy"
    easy: "Jednoduché"
    medium: "Střední"
    hard: "Těžké"
    player: "Hráč"
    player_level: "Úroveň" # Like player level 5, not like level: Dungeons of Kithgard
    warrior: "Válečník"
    ranger: "Odstřelovač"
    wizard: "Kouzelník"
#    first_name: "First Name"
#    last_name: "Last Name"
#    last_initial: "Last Initial"
#    username: "Username"

  units:
    second: "sekunda"
    seconds: "sekund"
    minute: "minuta"
    minutes: "minut"
    hour: "hodina"
    hours: "hodin"
    day: "den"
    days: "dní"
    week: "týden"
    weeks: "týdnů"
    month: "měsíc"
    months: "měsíců"
    year: "rok"
    years: "roků"

  play_level:
#    level_complete: "Level Complete"
#    completed_level: "Completed Level:"
#    course: "Course:"
    done: "Hotovo"
#    next_level: "Next Level"
#    next_game: "Next game"
#    language: "Language"
#    languages: "Languages"
#    programming_language: "Programming language"
#    show_menu: "Show game menu"
    home: "Domů" # Not used any more, will be removed soon.
    level: "Úroveň" # Like "Level: Dungeons of Kithgard"
    skip: "Přeskočit"
    game_menu: "Herní menu"
    guide: "Průvodce"
    restart: "Restartovat"
    goals: "Cíle"
    goal: "Cíl"
    running: "Běžící..."
    success: "Úspěch!"
    incomplete: "Nedokončený"
    timed_out: "Vypršel čas"
    failing: "Selhání"
    reload: "Znovu načíst"
    reload_title: "Znovu načíst veškerý kód?"
    reload_really: "Opravdu chcete resetovat tuto úroveň do počátečního stavu?"
    reload_confirm: "Znovu načíst vše"
    victory: "Vítězství"
    victory_title_prefix: ""
    victory_title_suffix: " Hotovo"
    victory_sign_up: "Přihlásit se pro uložení postupu"
    victory_sign_up_poke: "Chcete uložit váš kód? Vytvořte si účet zdarma!"
    victory_rate_the_level: "Ohodnoťte tuto úroveň: " # {change}
    victory_return_to_ladder: "Vrátit se na Žebříček"
    victory_saving_progress: "Ukládání postupu"
    victory_go_home: "Přejít domů"
    victory_review: "Připomínky!"
#    victory_review_placeholder: "How was the level?"
    victory_hour_of_code_done: "Skončili jste?"
    victory_hour_of_code_done_yes: "Ano, pro dnešek jsem skončil!"
    victory_experience_gained: "Získáno zkušeností"
    victory_gems_gained: "Získáno drahokamů"
#    victory_new_item: "New Item"
#    victory_new_hero: "New Hero"
#    victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
#    victory_become_a_viking: "Become a Viking"
#    victory_no_progress_for_teachers: "Progress is not saved for teachers. But, you can add a student account to your classroom for yourself."
    guide_title: "Průvodce"
    tome_cast_button_run: "Spustit"
    tome_cast_button_running: "Spuštěné"
    tome_cast_button_ran: "Spuštěno"
    tome_submit_button: "Odeslat"
    tome_reload_method: "Znovu načíst původní kód pro tuto metodu" # {change}
    tome_available_spells: "Dostupná kouzla"
    tome_your_skills: "Vaše dovednosti"
    tome_current_method: "Aktuální metoda"
#    hints: "Hints"
#    hints_title: "Hint {{number}}"
    code_saved: "Kód uložen"
    skip_tutorial: "Přeskočit (esc)"
    keyboard_shortcuts: "Klávesové zkratky"
    loading_ready: "Připraven!"
    loading_start: "Začít úroveň"
    problem_alert_title: "Oprav si kód"
    time_current: "Nyní:"
    time_total: "Max:"
    time_goto: "Jít na:"
#    non_user_code_problem_title: "Unable to Load Level"
#    infinite_loop_title: "Infinite Loop Detected"
#    infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
#    check_dev_console: "You can also open the developer console to see what might be going wrong."
#    check_dev_console_link: "(instructions)"
    infinite_loop_try_again: "Zkusit znovu"
    infinite_loop_reset_level: "Resetovat úroveň"
    infinite_loop_comment_out: "Zakomentovat můj kód"
    tip_toggle_play: "Přepněte přehrávání/pauzu pomocí Ctrl+P."
    tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pro přetočení a rychlý přesun." # {change}
    tip_guide_exists: "Klikněte na průvode uvnitř herního menu (nahoře na stránce), pro užitečné informace."
    tip_open_source: "CodeCombat je 100% open source!"
#    tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
    tip_beta_launch: "CodeCombat spustil svoji beta verzi v Říjnu, 2013."
    tip_think_solution: "Myslete na řešení, ne na problém."
    tip_theory_practice: "Teoreticky není žádný rozdíl mezi teorií a praxí. Ale v praxi ten rozdíl je. - Yogi Berra"
    tip_error_free: "Jsou dva způsoby jak psát programy bez chyb; jenom ten třetí funguje. - Alan Perlis"
    tip_debugging_program: "Pokud je ladění proces, při kterém se odstraňují chyby, programování tedy musí být proces, kterým se chyby přidávají. - Edsger W. Dijkstra"
    tip_forums: "Jděte na naše fóra a řekněte nám, co si myslíte!"
    tip_baby_coders: "V budoucnu budou i mimina Arcikouzelníky."
    tip_morale_improves: "Načítání bude probíhat, dokud se nezlepší morálka."
    tip_all_species: "Věříme ve stejné možnosti učení se programovat pro všechny druhy."
    tip_reticulating: "Síťování páteří."
    tip_harry: "Hej kouzelníku, "
    tip_great_responsibility: "S velkými dovednosti v programování přichází velká odpovědnost ladění."
    tip_munchkin: "Pokud nebudeš jíst zeleninu, munchkin půjde po tobě mezitím co budeš spát."
    tip_binary: "Je jenom 10 typů lidí na tomto světě: ti, kteří rozumí binání soustavě a ti, kteří jí nerozumí."
    tip_commitment_yoda: "Programátor musí mít nejhlubší oddanost, nejvážnější mysl. - Yoda"
    tip_no_try: "Dělej. Nebo nedělej. Avšak nikdy nezkoušej. - Yoda"
    tip_patience: "Trpělivost musíš mít, mladý Padawan. - Yoda"
    tip_documented_bug: "Zadokumentovaná chyba není chyba; je to funkce."
    tip_impossible: "Vždy se to zdá nemožné dokud to není dokončeno. - Nelson Mandela"
    tip_talk_is_cheap: "Mluvení je pro slabé. Ukaž mi kód. - Linus Torvalds"
    tip_first_language: "Nejvíce zničující věc, kterou se můžeš naučit je tvůj první programovací jazyk. - Alan Kay"
    tip_hardware_problem: "Q: Kolik programátorů je potřeba k výměně žárovky? Žádný. To je problém hardwaru."
    tip_hofstadters_law: "Hofstadterův zákon: Vše vždy trvá déle, než očekáváme, a to i když bereme v úvahu Hofstadterův zákon."
    tip_premature_optimization: "Předčasná optimalizace je původce všeho zla. - Donald Knuth"
    tip_brute_force: "V případě pochybností, použijte brute force. - Ken Thompson"
    tip_extrapolation: "Jsou jenom dva druhy lidí: ti, kteří mohou extrapolovat z nekompletních dat..."
    tip_superpower: "Kódování by se téměř dalo srovnávat se superschopnostmi."
    tip_control_destiny: "V opravdovém open source máte právo řídit svůj osud. - Linus Torvalds"
    tip_no_code: "Žádný kód není rychlejší než žádný kód."
    tip_code_never_lies: "Kód nikdy nelže, komentáře někdy ano. — Ron Jeffries"
    tip_reusable_software: "Předtím, než může být software znovu použitelný, musí být nejprve použitelný."
    tip_optimization_operator: "Každý jazyk má své optimalizace. Ve většině jazyku to je \"//\""
    tip_lines_of_code: "Měření postupu v programování podle počtu řádků je jako měření postupu stavby letadla podle váhy. — Bill Gates"
    tip_source_code: "Chci změnit svět, ale nechtějí mě dát k němu zdrojový kód."
    tip_javascript_java: "Porovnávat Javu a JavaScript je stejné, jako porovnávat auto a autoritu. - Chris Heilmann"
    tip_move_forward: "Ať už děláš cokoliv, vždy jdi dopředu. - Martin Luther King Jr."
    tip_google: "Máš problém, který nemůžeš vyřešit? Vygoogluj to!"
    tip_adding_evil: "Přidávání špetky zla."
#    tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
#    tip_open_source_contribute: "You can help CodeCombat improve!"
#    tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
#    tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
#    tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
#    tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
#    tip_solve_then_write: "First, solve the problem. Then, write the code. - John Johnson"
#    tip_compiler_ignores_comments: "Sometimes I think that the compiler ignores my comments."
#    tip_understand_recursion: "The only way to understand recursion is to understand recursion."
#    tip_life_and_polymorphism: "Open Source is like a totally polymorphic heterogeneous structure: All types are welcome."
#    tip_mistakes_proof_of_trying: "Mistakes in your code are just proof that you are trying."
#    tip_adding_orgres: "Rounding up ogres."
#    tip_sharpening_swords: "Sharpening the swords."
#    tip_ratatouille: "You must not let anyone define your limits because of where you come from. Your only limit is your soul. - Gusteau, Ratatouille"
#    tip_nemo: "When life gets you down, want to know what you've gotta do? Just keep swimming, just keep swimming. - Dory, Finding Nemo"
#    tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green"
#    tip_nerds: "Nerds are allowed to love stuff, like jump-up-and-down-in-the-chair-can't-control-yourself love it. - John Green"
#    tip_self_taught: "I taught myself 90% of what I've learned. And that's normal! - Hank Green"
#    tip_luna_lovegood: "Don't worry, you're just as sane as I am. - Luna Lovegood"
#    tip_good_idea: "The best way to have a good idea is to have a lot of ideas. - Linus Pauling"
#    tip_programming_not_about_computers: "Computer Science is no more about computers than astronomy is about telescopes. - Edsger Dijkstra"
#    tip_mulan: "Believe you can, then you will. - Mulan"

#  play_game_dev_level:
#    created_by: "Created by {{name}}"
#    how_to_play_title: "How to play:"
#    how_to_play_1: "Use the mouse to control the hero!"
#    how_to_play_2: "Click anywhere on the map to move to that location."
#    how_to_play_3: "Click on the ogres to attack them."
#    restart: "Restart Level"
#    play: "Play Level"
#    play_more_codecombat: "Play More CodeCombat"
#    default_student_instructions: "Click to control your hero and win your game!"
#    back_to_coding: "Back to Coding"

  game_menu:
    inventory_tab: "Inventář"
    save_load_tab: "Uložit/Načíst"
    options_tab: "Možnosti"
    guide_tab: "Průvodce"
    guide_video_tutorial: "Video Tutoriál"
    guide_tips: "Tipy"
    multiplayer_tab: "Multiplayer"
    auth_tab: "Registrovat se"
    inventory_caption: "Vybavte svého hrdinu"
    choose_hero_caption: "Vyberte hrdinu, jazyk"
    save_load_caption: "... a prohledněte si historii"
    options_caption: "Konfigurace nastavení"
    guide_caption: "Dokumentace a tipy"
    multiplayer_caption: "Hrajte s přáteli!"
    auth_caption: "Uložte váš postup."

  leaderboard:
    view_other_solutions: "Zobrazit jiné řešení" # {change}
    scores: "Skóre"
#    top_players: "Top Players by"
    day: "Dnes"
    week: "Tento týden"
    all: "Celkově"
    time: "Čas"
    damage_taken: "Obdrženo zranění"
    damage_dealt: "Uděleno zranění"
    difficulty: "Obtížnost"
    gold_collected: "Sebráno zlata"

  inventory:
    equipped_item: "Nasazeno"
    required_purchase_title: "Vyžadováno"
    available_item: "Dostupné"
    restricted_title: "Omezeno"
    should_equip: "(dvojklik pro nasazení)"
    equipped: "(nasazeno)"
    locked: "(zamčeno)"
    restricted: "(omezeno v této úrovni)"
    equip: "Nasadit"
    unequip: "Sundat"

  buy_gems:
    few_gems: "Pár drahokamů"
    pile_gems: "Hromada drahokamů"
    chest_gems: "Truhlice drahokamů"
    purchasing: "Probíhá nákup..."
    declined: "Vaše karta byla odmítnuta"
    retrying: "Chyba serveru, obnovování."
    prompt_title: "Nedostatek drahokamů"
    prompt_body: "Chcete získat více?"
    prompt_button: "Vstoupit do obchodu"
    recovered: "Obnovení již zakoupených drahokamů proběhlo úspěšně. Aktualizujte stránku prosím."
    price: "x{{gems}} / měs."

  subscribe:
    comparison_blurb: "Sharpen your skills with a CodeCombat subscription!"
    feature1: "__levelsCount__+ základních úrovní napříč __worldsCount__ světy" # {change}
    feature2: "__heroesCount__ silných <strong>nových hrdinů</strong> s jedinečnými dovednostmi!" # {change}
    feature3: "__bonusLevelsCount__+ bonusových úrovní" # {change}
    feature4: "<strong>{{gems}} bonusových drahokamů</strong> každý měsíc!"
    feature6: "Premiová e-mailová podpora"
    feature7: "Soukromé <strong>Klany</strong>"
#    feature8: "<strong>No ads!</strong>"
    free: "Zdarma"
    month: "měsíc"
    must_be_logged: "Musíte se nejdříve přihlásit. Prosím vytvořte si účet nebo se přihlaste z menu nahoře."
    subscribe_title: "Předplatné"
    unsubscribe: "Zrušit předplatné"
    confirm_unsubscribe: "Potvrdit zrušení"
    never_mind: "To nevadí, pořád tě miluji"
    thank_you_months_prefix: "Děkujeme za vaši podporu v posledních"
    thank_you_months_suffix: "měsících."
    thank_you: "Děkujeme za podporu CodeCombatu."
    sorry_to_see_you_go: "To je škoda! Dejte nám prosím vědět, co můžeme udělat lépe."
    unsubscribe_feedback_placeholder: "Co jsme spolu dokázali?"
    parent_button: "Zeptat se rodičů"
    parent_email_description: "Napíšeme jim e-mail, aby ti mohli koupit CodeCombat předplatné."
    parent_email_input_invalid: "Neplatná e-mailová adresa."
    parent_email_input_label: "E-mailová adresa rodičů"
    parent_email_input_placeholder: "Napiš e-mail rodičů"
    parent_email_send: "Odeslat e-mail"
    parent_email_sent: "E-mail odeslán!"
    parent_email_title: "Jaký je e-mail tvých rodičů?"
    parents: "Pro rodiče"
    parents_title: "Vaše dítě se naučí programovat." # {change}
    parents_blurb1: "Pomocí CodeCombat se vaše dítě učí psaním opravdového kódu. Začínají učením se základním příkazů a postupně se přidávají pokročilejší témata."
#    parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?"
    parents_blurb2: "Za ${{price}} USD/měsíc, získají nové výzvy každý týden a osobní emailovou podporu od profesionálních programátorů." # {change}
    parents_blurb3: "Bez rizika: 100% záruka vrácení peněz, jednoduché zrušení předplatného na 1 kliknutí."
    payment_methods: "Platební metody"
#    payment_methods_title: "Accepted Payment Methods"
#    payment_methods_blurb1: "We currently accept credit cards and Alipay. You can also PayPal {{three_month_price}} USD to nick@codecombat.com with your account email in the memo to purchase three months' subscription and gems, or ${{year_price}} for a year."
#    payment_methods_blurb2: "If you require an alternate form of payment, please contact"
    sale_button: "Výprodej!"
#    sale_button_title: "Save $21 when you purchase a 1 year subscription"
    stripe_description: "Měsíční předplatné"
#    stripe_description_year_sale: "1 Year Subscription (${{discount}} discount)"
    subscription_required_to_play: "Pro hraní této úrovně potřebujete předplatné."
    unlock_help_videos: "Kupte si předplatné pro odemčení všech tutoriálových videí."
#    personal_sub: "Personal Subscription" # Accounts Subscription View below
#    loading_info: "Loading subscription information..."
#    managed_by: "Managed by"
#    will_be_cancelled: "Will be cancelled on"
#    currently_free: "You currently have a free subscription"
#    currently_free_until: "You currently have a subscription until"
#    was_free_until: "You had a free subscription until"
#    managed_subs: "Managed Subscriptions"
#    subscribing: "Subscribing..."
#    current_recipients: "Current Recipients"
#    unsubscribing: "Unsubscribing"
#    subscribe_prepaid: "Click Subscribe to use prepaid code"
#    using_prepaid: "Using prepaid code for monthly subscription"

  choose_hero:
    choose_hero: "Vyberte vašeho hrdinu"
    programming_language: "Programovací jazyk"
    programming_language_description: "Jaký programovací jazyk chcete použít?"
    default: "Výchozí"
    experimental: "Pokusný"
    python_blurb: "Jednoduchý byť silný, dobrý pro začátečníky i pokročilé."
    javascript_blurb: "Jazyk webových stránek. (Není stejný jako Java.)"
    coffeescript_blurb: "Hezčí JavaScript syntaxe."
    lua_blurb: "Jazyk pro skriptování her."
#    java_blurb: "(Subscriber Only) Android and enterprise."
    status: "Stav"
    weapons: "Zbraně"
    weapons_warrior: "Meče - Krátká vzdálenost, Žádná magie"
    weapons_ranger: "Kuše, Zbraně - Dlouhá vzdálenost, Žádná magie"
    weapons_wizard: "Hole, Tyče - Dlouhá vzdálenost, Magie"
    attack: "Poškození" # Can also translate as "Attack"
    health: "Zdraví"
    speed: "Rychlost"
    regeneration: "Regenerace"
    range: "Vzdálenost" # As in "attack or visual range"
    blocks: "Blokuje" # As in "this shield blocks this much damage"
    backstab: "Zapíchnutí do zad" # As in "this dagger does this much backstab damage"
    skills: "Dovednosti"
#    attack_1: "Deals"
#    attack_2: "of listed"
#    attack_3: "weapon damage."
#    health_1: "Gains"
#    health_2: "of listed"
#    health_3: "armor health."
#    speed_1: "Moves at"
#    speed_2: "meters per second."
    available_for_purchase: "Dostupné pro zakoupení" # Shows up when you have unlocked, but not purchased, a hero in the hero store
    level_to_unlock: "Úrovně pro odemknutí:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
    restricted_to_certain_heroes: "Pouze určití hrdinové mohou hrát tuto úroveň."

  skill_docs:
#    function: "function" # skill types
#    method: "method"
#    snippet: "snippet"
#    number: "number"
#    array: "array"
#    object: "object"
#    string: "string"
    writable: "zapisovatelná" # Hover over "attack" in Your Skills while playing a level to see most of this
    read_only: "jen pro čtení"
#    action: "Action"
#    spell: "Spell"
    action_name: "název"
    action_cooldown: "Zabere"
    action_specific_cooldown: "Cooldown"
    action_damage: "Poškození"
    action_range: "Vzdálenost"
    action_radius: "Dosah"
    action_duration: "Trvání"
    example: "Příklad"
    ex: "př." # Abbreviation of "example"
    current_value: "Aktuální hodnota"
    default_value: "Výchozí hodnota"
    parameters: "Parametry"
#    required_parameters: "Required Parameters"
#    optional_parameters: "Optional Parameters"
    returns: "Vrací"
    granted_by: "Poskytnutné od"

  save_load:
    granularity_saved_games: "Uložené"
    granularity_change_history: "Historie"

  options:
    general_options: "Obecné nastavení" # Check out the Options tab in the Game Menu while playing a level
    volume_label: "Hlasitost"
    music_label: "Hudba"
    music_description: "Vypnout/zapnout hudbu v pozadí."
    editor_config_title: "Konfigurace editoru"
    editor_config_livecompletion_label: "Živé automatické dokončování"
    editor_config_livecompletion_description: "Ukáže návrhy automatického doplňování během psaní."
    editor_config_invisibles_label: "Zobrazit neviditelné"
    editor_config_invisibles_description: "Ukáže neviditelné jako mezery atd."
    editor_config_indentguides_label: "Zobrazit odsazení"
    editor_config_indentguides_description: "Ukáže vertikální čáry pro jednoduché vidění odsazení."
    editor_config_behaviors_label: "Chytré chování"
    editor_config_behaviors_description: "Automaticky doplňovat závorky a uvozovky."

  about:
#    main_title: "If you want to learn to program, you need to write (a lot of) code."
#    main_description: "At CodeCombat, our job is to make sure you're doing that with a smile on your face."
#    mission_link: "Mission"
#    team_link: "Team"
#    story_link: "Story"
#    press_link: "Press"
#    mission_title: "Our mission: make programming accessible to every student on Earth."
#    mission_description_1: "<strong>Programming is magic</strong>. It's the ability to create things from pure imagination. We started CodeCombat to give learners the feeling of wizardly power at their fingertips by using <strong>typed code</strong>."
#    mission_description_2: "As it turns out, that enables them to learn faster too. WAY faster. It's like having a conversation instead of reading a manual. We want to bring that conversation to every school and to <strong>every student</strong>, because everyone should have the chance to learn the magic of programming."
#    team_title: "Meet the CodeCombat team"
#    team_values: "We value open and respectful dialog, where the best idea wins. Our decisions are grounded in customer research and our process is focused on delivering tangible results for them. Everyone is hands-on, from our CEO to our GitHub contributors, because we value growth and learning in our team."
    nick_title: "Programátor" # {change}
    nick_blurb: "Motivační guru"
    matt_title: "Programátor" # {change}
#    cat_title: "Game Designer"
#    cat_blurb: "Airbender"
    scott_title: "Programátor" # {change}
    scott_blurb: "Ten potřebný"
#    maka_title: "Customer Advocate"
#    maka_blurb: "Storyteller"
#    rob_title: "Software Engineer"
#    rob_blurb: "Codes things and stuff"
#    josh_c_title: "Game Designer"
#    josh_c_blurb: "Designs games"
#    robin_title: "UX Design & Research"
#    robin_blurb: "Scaffolding"
#    josh_title: "Game Designer"
#    josh_blurb: "Floor Is Lava"
#    phoenix_title: "Software Engineer"
#    nolan_title: "Territory Manager"
#    elliot_title: "Partnership Manager"
#    elliot_blurb: "Mindreader"
#    lisa_title: "School Specialist"
#    lisa_blurb: "A gritty one"
#    sean_title: "Territory Manager"
#    retrostyle_title: "Illustration"
    retrostyle_blurb: "RetroStyle Games"
#    jose_title: "Music"
#    jose_blurb: "Taking Off"
#    community_title: "...and our open-source community"
#    community_subtitle: "Over 450 contributors have helped build CodeCombat, with more joining every week!"
#    community_description_3: "CodeCombat is a"
#    community_description_link_2: "community project"
#    community_description_1: "with hundreds of players volunteering to create levels, contribute to our code to add features, fix bugs, playtest, and even translate the game into 50 languages so far. Employees, contributors and the site gain by sharing ideas and pooling effort, as does the open source community in general. The site is built on numerous open source projects, and we are open sourced to give back to the community and provide code-curious players a familiar project to explore and experiment with. Anyone can join the CodeCombat community! Check out our"
#    community_description_link: "contribute page"
#    community_description_2: "for more info."
#    number_contributors: "Over 450 contributors have lent their support and time to this project."
#    story_title: "Our story so far"
#    story_subtitle: "Since 2013, CodeCombat has grown from a mere set of sketches to a living, thriving game."
#    story_statistic_1a: "5,000,000+"
#    story_statistic_1b: "total players"
#    story_statistic_1c: "have started their programming journey through CodeCombat"
#    story_statistic_2a: "We’ve been translated into over 50 languages — our players hail from"
#    story_statistic_2b: "200+ countries"
#    story_statistic_3a: "Together, they have written"
#    story_statistic_3b: "1 billion lines of code and counting"
#    story_statistic_3c: "across many different programming languages"
#    story_long_way_1: "Though we've come a long way..."
#    story_sketch_caption: "Nick's very first sketch depicting a programming game in action."
#    story_long_way_2: "we still have much to do before we complete our quest, so..."
#    jobs_title: "Come work with us and help write CodeCombat history!"
#    jobs_subtitle: "Don't see a good fit but interested in keeping in touch? See our \"Create Your Own\" listing."
#    jobs_benefits: "Employee Benefits"
#    jobs_benefit_4: "Unlimited vacation"
#    jobs_benefit_5: "Professional development and continuing education support – free books and games!"
#    jobs_benefit_6: "Medical (gold), dental, vision"
#    jobs_benefit_7: "Sit-stand desks for all"
#    jobs_benefit_9: "10-year option exercise window"
#    jobs_benefit_10: "Maternity leave: 10 weeks paid, next 6 @ 55% salary"
#    jobs_benefit_11: "Paternity leave: 10 weeks paid"
#    learn_more: "Learn More"
#    jobs_custom_title: "Create Your Own"
#    jobs_custom_description: "Are you passionate about CodeCombat but don't see a job listed that matches your qualifications? Write us and show how you think you can contribute to our team. We'd love to hear from you!"
#    jobs_custom_contact_1: "Send us a note at"
#    jobs_custom_contact_2: "introducing yourself and we might get in touch in the future!"
#    contact_title: "Press & Contact"
#    contact_subtitle: "Need more information? Get in touch with us at"
#    screenshots_title: "Game Screenshots"
#    screenshots_hint: "(click to view full size)"
#    downloads_title: "Download Assets & Information"
#    about_codecombat: "About CodeCombat"
#    logo: "Logo"
#    screenshots: "Screenshots"
#    character_art: "Character Art"
#    download_all: "Download All"
#    previous: "Previous"
#    location_title: "We're located in downtown SF:"

#  teachers:
#    who_for_title: "Who is CodeCombat for?"
#    who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed. We've designed CodeCombat to appeal to both boys and girls."
#    who_for_2: "Our Courses system allows teachers to set up classrooms, track progress and assign additional content to students through a dedicated interface."
#    more_info_title: "Where can I find more information?"
#    more_info_1: "Our"
#    more_info_2: "teachers forum"
#    more_info_3: "is a good place to connect with fellow educators who are using CodeCombat."
#    licenses_needed: "Licenses needed"

#  teachers_quote:
#    name: "Demo Form"
#    subtitle: "Get your students started in less than an hour. You'll be able to <strong>create a class, add students, and monitor their progress</strong> as they learn computer science."
#    email_exists: "User exists with this email."
#    phone_number: "Phone number"
#    phone_number_help: "Where can we reach you during the workday?"
#    primary_role_label: "Your Primary Role"
#    role_default: "Select Role"
#    primary_role_default: "Select Primary Role"
#    purchaser_role_default: "Select Purchaser Role"
#    tech_coordinator: "Technology coordinator"
#    advisor: "Advisor"
#    principal: "Principal"
#    superintendent: "Superintendent"
#    parent: "Parent"
#    purchaser_role_label: "Your Purchaser Role"
#    influence_advocate: "Influence/Advocate"
#    evaluate_recommend: "Evaluate/Recommend"
#    approve_funds: "Approve Funds"
#    no_purchaser_role: "No role in purchase decisions"
#    district_label: "District"
#    district_na: "Enter N/A if not applicable"
#    organization_label: "School"
#    city: "City"
#    state: "State"
#    country: "Country"
#    num_students_help: "How many do you anticipate enrolling in CodeCombat?"
#    num_students_default: "Select Range"
#    education_level_label: "Education Level of Students"
#    education_level_help: "Choose as many as apply."
#    elementary_school: "Elementary School"
#    high_school: "High School"
#    please_explain: "(please explain)"
#    middle_school: "Middle School"
#    college_plus: "College or higher"
#    anything_else: "Anything else we should know?"
#    thanks_header: "Request Received!"
#    thanks_sub_header: "Thanks for expressing interest in CodeCombat for your school."
#    thanks_p: "We'll be in touch soon! If you need to get in contact, you can reach us at:"
#    back_to_classes: "Back to Classes"
#    finish_signup: "Finish creating your teacher account:"
#    finish_signup_p: "Create an account to set up a class, add your students, and monitor their progress as they learn computer science."
#    signup_with: "Sign up with:"
#    connect_with: "Connect with:"
#    conversion_warning: "WARNING: Your current account is a <em>Student Account</em>. Once you submit this form, your account will be updated to a Teacher Account."
#    learn_more_modal: "Teacher accounts on CodeCombat have the ability to monitor student progress, assign licenses and manage classrooms. Teacher accounts cannot be a part of a classroom - if you are currently enrolled in a class using this account, you will no longer be able to access it once you update to a Teacher Account."
#    create_account: "Create a Teacher Account"
#    create_account_subtitle: "Get access to teacher-only tools for using CodeCombat in the classroom.  <strong>Set up a class</strong>, add your students, and <strong>monitor their progress</strong>!"
#    convert_account_title: "Update to Teacher Account"
#    not: "Not"

  versions:
    save_version_title: "Uložit novou verzi"
    new_major_version: "Nová hlavní verze"
    submitting_patch: "Odesílání opravy..."
    cla_prefix: "Před uložením musíte souhlasit s"
    cla_url: "licencí"
    cla_suffix: "."
    cla_agree: "SOUHLASÍM"
#    owner_approve: "An owner will need to approve it before your changes will become visible."

  contact:
    contact_us: "Konktujte CodeCombat"
    welcome: "Rádi od vás uslyšíme. Použijte tento formulář pro odeslání emailu. "
    forum_prefix: "Pro ostatní veřejné věci, prosím zkuste "
    forum_page: "naše fórum"
    forum_suffix: "."
    faq_prefix: "Také máme "
    faq: "FAQ"
    subscribe_prefix: "Pokud potřebujete pomoc s nějakou úrovní, prosím"
    subscribe: "zakupte si CodeCombat předplatné"
    subscribe_suffix: "a rádi vám pomůžeme s vaším kódem."
    subscriber_support: "Již jste CodeCombat předplatitel, takže vaše emaily budou vyřízeny dříve."
    screenshot_included: "Snímek obrazovky zahrnut."
    where_reply: "Kam máme odpovědět?"
    send: "Odeslat připomínku"

  account_settings:
    title: "Nastavení účtu"
    not_logged_in: "Přihlaste se, nebo vytvořte si účet pro uložení nastavení."
    autosave: "Automatické ukládání změn"
    me_tab: "O mne"
    picture_tab: "Obrázek"
    delete_account_tab: "Smazat váš účet"
    wrong_email: "Špatný email"
    wrong_password: "Neplatné heslo"
    upload_picture: "Nahrát obrázek"
    delete_this_account: "Smazat tento účet natrvalo"
    reset_progress_tab: "Resetovat všechen postup"
    reset_your_progress: "Smazat všechen postup a začít znovu"
#    god_mode: "God Mode"
    emails_tab: "Emaily"
    admin: "Admin"
    manage_subscription: "Klikněte zde ke správě vašeho předplatného."
    new_password: "Nové heslo"
    new_password_verify: "Potvrdit"
#    type_in_email: "Type in your email or username to confirm account deletion."
#    type_in_email_progress: "Type in your email to confirm deleting your progress."
#    type_in_password: "Also, type in your password."
    email_subscriptions: "Odebírat emailem"
    email_subscriptions_none: "Žádné odebírání emailem."
    email_announcements: "Oznámení"
    email_announcements_description: "Zasílat emaily o posledních novinkách a o postupu ve vývoji CodeCombat."
    email_notifications: "Upozornění"
    email_notifications_summary: "Ovládání osobních, automatických emailových upozornění o vaší CodeCombat aktivitě."
    email_any_notes: "Jakékoliv upozornění"
    email_any_notes_description: "Vypněte pro zastavení všech emailů spojených s upozorněními o aktivitě."
    email_news: "Novinky"
    email_recruit_notes: "Pracovní příležitosti"
    email_recruit_notes_description: "Pokud budete hrát velmi dobře, můžeme vás kontaktovat a nabídnou vám (lepší) práci."
    contributor_emails: "Emaily pro přispívatele"
    contribute_prefix: "Hledáme další přispívatele! Čtěte prosím "
    contribute_page: "stránku přispívatelům"
    contribute_suffix: " pro více informací."
    email_toggle: "Zvolit vše"
    error_saving: "Chyba při ukládání"
    saved: "Změny uloženy"
    password_mismatch: "Hesla nesouhlasí."
    password_repeat: "Opakujte prosím vaše heslo."

  keyboard_shortcuts:
    keyboard_shortcuts: "Klávesové zkratky"
    space: "Mezerník"
    enter: "Enter"
#    press_enter: "press enter"
    escape: "Escape"
    shift: "Shift"
    run_code: "Spustit současný kód."
    run_real_time: "Spustit v reálném čase."
    continue_script: "Pokračovat v současném skriptu."
    skip_scripts: "Přeskočit všechny přeskočitelné skripty."
    toggle_playback: "Přepnout přehrávání/pauzu."
    scrub_playback: "Procházet zpět a vpřed skrz čas."
    single_scrub_playback: "Procházet zpět a vpřed skrz čas po jednotlivých snímcíche."
    scrub_execution: "Procházet skrz stávající provádění kouzla."
    toggle_debug: "Přepnout displej ladění."
    toggle_grid: "Přepnout překrytí mřížkou."
    toggle_pathfinding: "Přepnout překrytí nalezání cesty."
    beautify: "Udělejte váš kod hezčí standardizováním jeho formátu."
    maximize_editor: "Maximalizovat/minimalizovat editor kódu."

  community:
    main_title: "CodeCombat Komunita"
    introduction: "Koukněte se na způsoby, jak se můžete zapojit níže a rozhodněte se co vám nejvíce vyhovuje. Těšíme se na pracování s vámi!"
    level_editor_prefix: "Použít CodeCombat"
    level_editor_suffix: "pro vytvoření a upravení úrovní. Uživatelé vytvořili úrovně pro jejich třídy, přátele, hackatony, studenty, a sourozence. Pokud se bojít vytváření nové úrovně, můžete začít Klonováním jednoho z našich!"
    thang_editor_prefix: "Jednotky ve hře nazýváme 'thangy'. Použij"
    thang_editor_suffix: "pro upravení CodeCombat grafiky. Povol jednotkám házet projektily, změň směr animací, změň body zásahů jednotek nebo nahraj vlastní grafické návrhy."
    article_editor_prefix: "Vidíš nějakou chybu v naší dokumentaci? Chcete vytvořit instrukce pro vlastní tvorbu? Podívejte se na"
    article_editor_suffix: "a pomožte CodeCombat hráčům dostat co nejvíce z jejich stráveného času."
    find_us: "Najdete nás na těchto stránkách"
#    social_github: "Check out all our code on GitHub"
    social_blog: "Přečtěte si CodeCombat blog na Sett"
    social_discource: "Vstupte do diskuze na našem Discourse fóru"
    social_facebook: "Dejte Like CodeCombat na Facebooku"
    social_twitter: "Sledujte CodeCombat na Twitteru"
    social_gplus: "Připojte se k CodeCombat na Google+"
#    social_slack: "Chat with us in the public CodeCombat Slack channel"
    contribute_to_the_project: "Přispějte tomuto projektu"

#  clans:
#    clan: "Clan"
#    clans: "Clans"
#    new_name: "New clan name"
#    new_description: "New clan description"
#    make_private: "Make clan private"
#    subs_only: "subscribers only"
#    create_clan: "Create New Clan"
#    private_preview: "Preview"
#    private_clans: "Private Clans"
#    public_clans: "Public Clans"
#    my_clans: "My Clans"
#    clan_name: "Clan Name"
#    name: "Name"
#    chieftain: "Chieftain"
#    edit_clan_name: "Edit Clan Name"
#    edit_clan_description: "Edit Clan Description"
#    edit_name: "edit name"
#    edit_description: "edit description"
#    private: "(private)"
#    summary: "Summary"
#    average_level: "Average Level"
#    average_achievements: "Average Achievements"
#    delete_clan: "Delete Clan"
#    leave_clan: "Leave Clan"
#    join_clan: "Join Clan"
#    invite_1: "Invite:"
#    invite_2: "*Invite players to this Clan by sending them this link."
#    members: "Members"
#    progress: "Progress"
#    not_started_1: "not started"
#    started_1: "started"
#    complete_1: "complete"
#    exp_levels: "Expand levels"
#    rem_hero: "Remove Hero"
#    status: "Status"
#    complete_2: "Complete"
#    started_2: "Started"
#    not_started_2: "Not Started"
#    view_solution: "Click to view solution."
#    view_attempt: "Click to view attempt."
#    latest_achievement: "Latest Achievement"
#    playtime: "Playtime"
#    last_played: "Last played"
#    leagues_explanation: "Play in a league against other clan members in these multiplayer arena instances."
#    track_concepts1: "Track concepts"
#    track_concepts2a: "learned by each student"
#    track_concepts2b: "learned by each member"
#    track_concepts3a: "Track levels completed for each student"
#    track_concepts3b: "Track levels completed for each member"
#    track_concepts4a: "See your students'"
#    track_concepts4b: "See your members'"
#    track_concepts5: "solutions"
#    track_concepts6a: "Sort students by name or progress"
#    track_concepts6b: "Sort members by name or progress"
#    track_concepts7: "Requires invitation"
#    track_concepts8: "to join"
#    private_require_sub: "Private clans require a subscription to create or join."

#  courses:
#    course: "Course"
#    courses: "courses"
#    create_new_class: "Create New Class"
#    not_enrolled: "You are not enrolled in this course."
#    visit_pref: "Please visit the"
#    visit_suf: "page to enroll."
#    select_class: "Select one of your classes"
#    unnamed: "*unnamed*"
#    select: "Select"
#    unnamed_class: "Unnamed Class"
#    edit_settings: "edit class settings"
#    edit_settings1: "Edit Class Settings"
#    progress: "Class Progress"
#    add_students: "Add Students"
#    stats: "Statistics"
#    total_students: "Total students:"
#    average_time: "Average level play time:"
#    total_time: "Total play time:"
#    average_levels: "Average levels completed:"
#    total_levels: "Total levels completed:"
#    furthest_level: "Furthest level completed:"
#    students: "Students"
#    students1: "students"
#    concepts: "Concepts"
#    levels: "levels"
#    played: "Played"
#    play_time: "Play time:"
#    completed: "Completed:"
#    invite_students: "Invite students to join this class."
#    invite_link_header: "Link to join course"
#    invite_link_p_1: "Give this link to students you would like to have join the course."
#    invite_link_p_2: "Or have us email them directly:"
#    capacity_used: "Course slots used:"
#    enter_emails: "Separate each email address by a line break or commas"
#    send_invites: "Invite Students"
#    creating_class: "Creating class..."
#    purchasing_course: "Purchasing course..."
#    buy_course: "Buy Course"
#    buy_course1: "Buy this course"
#    select_all_courses: "Select 'All Courses' for a 50% discount!"
#    all_courses: "All Courses"
#    number_programming_students: "Number of Programming Students"
#    number_total_students: "Total Students in School/District"
#    enter_number_students: "Enter the number of students you need for this class."
#    name_class: "Name your class"
#    displayed_course_page: "This will be displayed on the course page for you and your students. It can be changed later."
#    buy: "Buy"
#    purchasing_for: "You are purchasing a license for"
#    creating_for: "You are creating a class for"
#    for: "for" # Like in 'for 30 students'
#    receive_code: "Afterwards you will receive an unlock code to distribute to your students, which they can use to enroll in your class."
#    free_trial: "Free trial for teachers!"
#    get_access: "to get individual access to all courses for evalutaion purposes."
#    questions: "Questions?"
#    teachers_click: "Teachers Click Here"
#    students_click: "Students Click Here"
#    courses_on_coco: "Courses on CodeCombat"
#    designed_to: "Courses are designed to introduce computer science concepts using CodeCombat's fun and engaging environment. CodeCombat levels are organized around key topics to encourage progressive learning, over the course of 5 hours."
#    more_in_less: "Learn more in less time"
#    no_experience: "No coding experience necesssary"
#    easy_monitor: "Easily monitor student progress"
#    purchase_for_class: "Purchase a course for your entire class. It's easy to sign up your students!"
#    see_the: "See the"
#    more_info: "for more information."
#    choose_course: "Choose Your Course:"
#    enter_code: "Enter an unlock code to join an existing class"
#    enter_code1: "Enter unlock code"
#    enroll: "Enroll"
#    pick_from_classes: "Pick from your current classes"
#    enter: "Enter"
#    or: "Or"
#    topics: "Topics"
#    hours_content: "Hours of content:"
#    get_free: "Get FREE course"
#    enroll_paid: "Enroll Students in Paid Courses"
#    you_have1: "You have"
#    you_have2: "unused student licenses"
#    use_one: "Use 1 student license for"
#    use_multiple: "Use licenses for the following students:"
#    already_enrolled: "already enrolled"
#    licenses_remaining: "licenses remaining:"
#    insufficient_enrollments: "insufficient student licenses"
#    get_enrollments: "Get More Licenses"
#    change_language: "Change Course Language"
#    keep_using: "Keep Using"
#    switch_to: "Switch To"
#    greetings: "Greetings!"
#    back_classrooms: "Back to my classrooms"
#    back_courses: "Back to my courses"
#    edit_details: "Edit class details"
#    enrolled_courses: "enrolled in paid courses:"
#    purchase_enrollments: "Purchase Student Licenses"
#    remove_student: "remove student"
#    assign: "Assign"
#    to_assign: "to assign paid courses."
#    student: "Student"
#    teacher: "Teacher"
#    complete: "Complete"
#    none: "None"
#    play_campaign_title: "Play the Campaign"
#    play_campaign_description: "You’re ready to take the next step! Explore hundreds of challenging levels, learn advanced programming skills, and compete in multiplayer arenas!"
#    create_account_title: "Create an Account"
#    create_account_description: "Sign up for a FREE CodeCombat account and gain access to more levels, more programming skills, and more fun!"
#    preview_campaign_title: "Preview Campaign"
#    preview_campaign_description: "Take a sneak peek at all that CodeCombat has to offer before signing up for your FREE account."
#    arena: "Arena"
#    arena_soon_title: "Arena Coming Soon"
#    arena_soon_description: "We are working on a multiplayer arena for classrooms at the end of"
#    not_enrolled1: "Not enrolled"
#    not_enrolled2: "Ask your teacher to enroll you in the next course."
#    next_course: "Next Course"
#    coming_soon1: "Coming soon"
#    coming_soon2: "We are hard at work making more courses for you!"
#    available_levels: "Available Levels"
#    welcome_to_courses: "Adventurers, welcome to Courses!"
#    ready_to_play: "Ready to play?"
#    start_new_game: "Start New Game"
#    play_now_learn_header: "Play now to learn"
#    play_now_learn_1: "basic syntax to control your character"
#    play_now_learn_2: "while loops to solve pesky puzzles"
#    play_now_learn_3: "strings & variables to customize actions"
#    play_now_learn_4: "how to defeat an ogre (important life skills!)"
#    welcome_to_page: "My Student Dashboard"
#    completed_hoc: "Amazing! You've completed the Hour of Code course!"
#    ready_for_more_header: "Ready for more? Play the campaign mode!"
#    ready_for_more_1: "Use gems to unlock new items!"
#    ready_for_more_2: "Play through brand new worlds and challenges"
#    ready_for_more_3: "Learn even more programming!"
#    saved_games: "Saved Games"
#    hoc: "Hour of Code"
#    my_classes: "Current Classes"
#    class_added: "Class successfully added!"
#    view_levels: "view all levels in course"
#    join_class: "Join A Class"
#    join_class_2: "Join class"
#    ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:"
#    enter_c_code: "<Enter Class Code>"
#    join: "Join"
#    joining: "Joining class"
#    course_complete: "Course Complete"
#    play_arena: "Play Arena"
#    view_project: "View Project"
#    start: "Start"
#    last_level: "Last level played"
#    welcome_to_hoc: "Adventurers, welcome to our Hour of Code!"
#    logged_in_as: "Logged in as:"
#    not_you: "Not you?"
#    welcome_back: "Hi adventurer, welcome back!"
#    continue_playing: "Continue Playing"
#    more_options: "More options:"
#    option1_header: "Invite Students by Email"
#    option1_body: "Note: If your students do not have email addresses, they can enter your unique Class Code when creating a Student Account to make email addresses optional."
#    thank_you_pref: "Thank you for your purchase! You can now assign"
#    thank_you_suff: "more students to paid courses."
#    return_to_class: "Return to classroom"
#    return_to_course_man: "Return to course management."
#    students_not_enrolled: "students not enrolled"
#    total_all_classes: "Total Across All Classes"
#    how_many_enrollments: "How many additional student licenses do you need?"
#    each_student_access: "Each student in a class will get access to Courses 2-4 once they are enrolled in paid courses. You may assign each course to each student individually."
#    purchase_now: "Purchase Now"
#    enrollments: "licenses"
#    remove_student1: "Remove Student"
#    are_you_sure: "Are you sure you want to remove this student from this class?"
#    remove_description1: "Student will lose access to this classroom and assigned classes. Progress and gameplay is NOT lost, and the student can be added back to the classroom at any time."
#    remove_description2: "The activated paid license will not be returned."
#    keep_student: "Keep Student"
#    removing_user: "Removing user"
#    to_join_ask: "To join a class, ask your teacher for an unlock code."
#    join_this_class: "Join Class"
#    enter_here: "<enter unlock code here>"
#    successfully_joined: "Successfully joined"
#    click_to_start: "Click here to start taking"
#    my_courses: "My Courses"
#    classroom: "Classroom"
#    use_school_email: "use your school email if you have one"
#    unique_name: "a unique name no one has chosen"
#    pick_something: "pick something you can remember"
#    class_code: "Class Code"
#    optional_ask: "optional - ask your teacher to give you one!"
#    optional_school: "optional - what school do you go to?"
#    start_playing: "Start Playing"
#    skip_this: "Skip this, I'll create an account later!"
#    welcome: "Welcome"
#    getting_started: "Getting Started with Courses"
#    download_getting_started: "Download Getting Started Guide [PDF]"
#    getting_started_1: "Create a new class by clicking the green 'Create New Class' button below."
#    getting_started_2: "Once you've created a class, click the blue 'Add Students' button."
#    getting_started_3: "You'll see student's progress below as they sign up and join your class."
#    educator_wiki_pref: "Or check out our new"
#    educator_wiki_mid: "educator wiki"
#    educator_wiki_suff: "to browse the guide online."
#    your_classes: "Your Classes"
#    no_classes: "No classes yet!"
#    create_new_class1: "create new class"
#    available_courses: "Available Courses"
#    unused_enrollments: "Unused licenses available:"
#    students_access: "All students get access to Introduction to Computer Science for free. One license per student is required to assign them to paid CodeCombat courses. A single student does not need multiple licenses to access all paid courses."
#    active_courses: "active courses"
#    no_students: "No students yet!"
#    add_students1: "add students"
#    view_edit: "view/edit"
#    students_enrolled: "students enrolled"
#    students_assigned: "students assigned"
#    length: "Length:"
#    subtitle: "Review course overviews and levels" # Flat style redesign
#    changelog: "View latest changes to course levels."
#    select_language: "Select language"
#    select_level: "Select level"
#    play_level: "Play Level"
#    concepts_covered: "Concepts covered"
#    print_guide: "Print Guide (PDF)"
#    view_guide_online: "Level Overviews and Solutions"
#    grants_lifetime_access: "Grants access to all Courses."
#    enrollment_credits_available: "Licenses Available:"
#    language_select: "Select a language" # ClassroomSettingsModal
#    language_cannot_change: "Language cannot be changed once students join a class."
#    learn_p: "Learn Python"
#    learn_j: "Learn JavaScript"
#    avg_student_exp_label: "Average Student Programming Experience"
#    avg_student_exp_desc: "This will help us understand how to pace courses better."
#    avg_student_exp_select: "Select the best option"
#    avg_student_exp_none: "No Experience - little to no experience"
#    avg_student_exp_beginner: "Beginner - some exposure or block-based"
#    avg_student_exp_intermediate: "Intermediate - some experience with typed code"
#    avg_student_exp_advanced: "Advanced - extensive experience with typed code"
#    avg_student_exp_varied: "Varied Levels of Experience"
#    student_age_range_label: "Student Age Range"
#    student_age_range_younger: "Younger than 6"
#    student_age_range_older: "Older than 18"
#    student_age_range_to: "to"
#    create_class: "Create Class"
#    class_name: "Class Name"
#    teacher_account_restricted: "Your account is a teacher account and cannot access student content."
#    account_restricted: "A student account is required to access this page."
#    update_account_login_title: "Log in to update your account"
#    update_account_title: "Your account needs attention!"
#    update_account_blurb: "Before you can access your classes, choose how you want to use this account."
#    update_account_current_type: "Current Account Type:"
#    update_account_account_email: "Account Email/Username:"
#    update_account_am_teacher: "I am a teacher"
#    update_account_keep_access: "Keep access to classes I've created"
#    update_account_teachers_can: "Teacher accounts can:"
#    update_account_teachers_can1: "Create/manage/add classes"
#    update_account_teachers_can2: "Assign/enroll students in courses"
#    update_account_teachers_can3: "Unlock all course levels to try out"
#    update_account_teachers_can4: "Access new teacher-only features as we release them"
#    update_account_teachers_warning: "Warning: You will be removed from all classes that you have previously joined and will not be able to play as a student."
#    update_account_remain_teacher: "Remain a Teacher"
#    update_account_update_teacher: "Update to Teacher"
#    update_account_am_student: "I am a student"
#    update_account_remove_access: "Remove access to classes I have created"
#    update_account_students_can: "Student accounts can:"
#    update_account_students_can1: "Join classes"
#    update_account_students_can2: "Play through courses as a student and track your own progress"
#    update_account_students_can3: "Compete against classmates in arenas"
#    update_account_students_can4: "Access new student-only features as we release them"
#    update_account_students_warning: "Warning: You will not be able to manage any classes that you have previously created or create new classes."
#    update_account_remain_student: "Remain a Student"
#    update_account_update_student: "Update to Student"
#    need_a_class_code: "You'll need a Class Code for the class you're joining:"
#    update_account_not_sure: "Not sure which one to choose? Email"
#    update_account_confirm_update_student: "Are you sure you want to update your account to a Student experience?"
#    update_account_confirm_update_student2: "You will not be able to manage any classes that you have previously created or create new classes. Your previously created classes will be removed from CodeCombat and cannot be restored."
#    instructor: "Instructor: "
#    youve_been_invited_1: "You've been invited to join "
#    youve_been_invited_2: ", where you'll learn "
#    youve_been_invited_3: " with your classmates in CodeCombat."
#    by_joining_1: "By joining "
#    by_joining_2: "will be able to help reset your password if you forget or lose it. You can also verify your email address so that you can reset the password yourself!"
#    sent_verification: "We've sent a verification email to:"
#    you_can_edit: "You can edit your email address in "
#    account_settings: "Account Settings"
#    select_your_hero: "Select Your Hero"
#    select_your_hero_description: "You can always change your hero by going to your Courses page and clicking \"Change Hero\""
#    select_this_hero: "Select this Hero"
#    current_hero: "Current Hero:"
#    change_hero: "Change Hero"
#    web_dev_language_transition: "All classes program in HTML / JavaScript for this course.  Classes that have been using Python will start with extra JavaScript intro levels to ease the transition.  Classes that are already using JavaScript will skip the intro levels."

#  teacher:
#    course_solution: "Course Solution"
#    level_overview_solutions: "Level Overview and Solutions"
#    teacher_dashboard: "Teacher Dashboard" # Navbar
#    my_classes: "My Classes"
#    courses: "Course Guides"
#    enrollments: "Student Licenses"
#    resources: "Resources"
#    help: "Help"
#    students: "Students" # Shared
#    language: "Language"
#    edit_class_settings: "edit class settings"
#    complete: "Complete"
#    access_restricted: "Account Update Required"
#    teacher_account_required: "A teacher account is required to access this content."
#    create_teacher_account: "Create Teacher Account"
#    what_is_a_teacher_account: "What's a Teacher Account?"
#    teacher_account_explanation: "A CodeCombat Teacher account allows you to set up classrooms, monitor students’ progress as they work through courses, manage licenses and access resources to aid in your curriculum-building."
#    current_classes: "Current Classes"
#    archived_classes: "Archived Classes"
#    archived_classes_blurb: "Classes can be archived for future reference. Unarchive a class to view it in the Current Classes list again."
#    view_class: "view class"
#    archive_class: "archive class"
#    unarchive_class: "unarchive class"
#    unarchive_this_class: "Unarchive this class"
#    no_students_yet: "This class has no students yet."
#    no_students_yet_view_class: "View class to add students."
#    try_refreshing: "(You may need to refresh the page)"
#    add_students: "Add Students"
#    create_new_class: "Create a New Class"
#    class_overview: "Class Overview" # View Class page
#    avg_playtime: "Average level playtime"
#    total_playtime: "Total play time"
#    avg_completed: "Average levels completed"
#    total_completed: "Total levels completed"
#    created: "Created"
#    concepts_covered: "Concepts covered"
#    earliest_incomplete: "Earliest incomplete level"
#    latest_complete: "Latest completed level"
#    enroll_student: "Enroll student"
#    apply_license: "Apply License"
#    course_progress: "Course Progress"
#    not_applicable: "N/A"
#    edit: "edit"
#    edit_2: "Edit"
#    remove: "remove"
#    latest_completed: "Latest completed:"
#    sort_by: "Sort by"
#    progress: "Progress"
#    completed: "Completed"
#    started: "Started"
#    click_to_view_progress: "click to view progress"
#    no_progress: "No progress"
#    select_course: "Select course to view"
#    students_not_assigned: "Students who have not been assigned {{courseName}}"
#    course_overview: "Course Overview"
#    copy_class_code: "Copy Class Code"
#    class_code_blurb: "Students can join your class using this Class Code. No email address is required when creating a Student account with this Class Code."
#    copy_class_url: "Copy Class URL"
#    class_join_url_blurb: "You can also post this unique class URL to a shared webpage."
#    add_students_manually: "Invite Students by Email"
#    bulk_assign: "Bulk-assign"
#    assigned_msg_1: "{{numberAssigned}} students were assigned {{courseName}}."
#    assigned_msg_2: "{{numberEnrolled}} licenses were applied."
#    assigned_msg_3: "You now have {{remainingSpots}} available licenses remaining."
#    assign_course: "Assign Course"
#    not_assigned_modal_title: "Courses were not assigned"
#    not_assigned_modal_body_1: "You do not have enough licenses available to assign additional Courses to all {{selected}} selected students."
#    not_assigned_modal_body_2: "You only have {{totalSpotsAvailable}} licenses available ({{unenrolledStudents}} students did not have an active license)."
#    not_assigned_modal_body_3: "Please select fewer students, or reach out to {{email}} for assistance."
#    assign_to_selected_students: "Assign to Selected Students"
#    assigned: "Assigned"
#    enroll_selected_students: "Enroll Selected Students"
#    no_students_selected: "No students were selected."
#    guides_coming_soon: "Guides coming soon!" # Courses
#    show_students_from: "Show students from" # Enroll students modal
#    apply_licenses_to_the_following_students: "Apply Licenses to the Following Students"
#    students_have_licenses: "The following students already have licenses applied:"
#    all_students: "All Students"
#    apply_licenses: "Apply Licenses"
#    not_enough_enrollments: "Not enough licenses available."
#    enrollments_blurb: "Students are required to have a license to access any content after the first course."
#    credits_available: "Licenses Available"
#    total_unique_students: "Total Students"
#    total_enrolled_students: "Enrolled Students"
#    unenrolled_students: "Unenrolled Students"
#    add_enrollment_credits: "Add Licenses"
#    purchasing: "Purchasing..."
#    purchased: "Purchased!"
#    purchase_now: "Purchase Now"
#    how_to_enroll: "How to Enroll Students"
#    how_to_apply_licenses: "How to Apply Licenses"
#    bulk_pricing_blurb: "Purchasing for more than 25 students? Contact us to discuss next steps."
#    total_unenrolled: "Total unenrolled"
#    export_student_progress: "Export Student Progress (CSV)"
#    send_email_to: "Send Recover Password Email to:"
#    email_sent: "Email sent"
#    send_recovery_email: "Send recovery email"
#    enter_new_password_below: "Enter new password below:"
#    change_password: "Change Password"
#    changed: "Changed"
#    available_credits: "Available Licenses"
#    pending_credits: "Pending Licenses"
#    credits: "licenses"
#    start_date: "start date:"
#    end_date: "end date:"
#    get_enrollments_blurb: " We'll help you build a solution that meets the needs of your class, school or district."
#    how_to_apply_licenses_blurb_1: "When a teacher assigns a course to a student for the first time, we’ll automatically apply a license. Use the bulk-assign dropdown in your classroom to assign a course to selected students:"
#    how_to_apply_licenses_blurb_2: "Can I still apply a license without assigning a course?"
#    how_to_apply_licenses_blurb_3: "Yes — go to the License Status tab in your classroom and click \"Apply License\" to any student who does not have an active license."
#    request_sent: "Request Sent!"
#    enrollment_status: "Enrollment Status"
#    license_status: "License Status"
#    status_expired: "Expired on {{date}}"
#    status_not_enrolled: "Not Enrolled"
#    status_enrolled: "Expires on {{date}}"
#    select_all: "Select All"
#    projects: "Projects"
#    project: "Project"
#    view_student_project: "View Student Project"
#    view_arena_ladder: "View Arena Ladder"
#    resource_hub: "Resource Hub"
#    getting_started: "Getting Started"
#    educator_faq: "Educator FAQ"
#    educator_faq_desc: "Frequently asked questions about using CodeCombat in your classroom or school."
#    teacher_getting_started: "Teacher Getting Started Guide"
#    teacher_getting_started_desc: "New to CodeCombat? Download this Teacher Getting Started Guide to set up your account, create your first class, and invite students to the first course."
#    student_getting_started: "Student Quick Start Guide"
#    student_getting_started_desc: "You can distribute this guide to your students before starting CodeCombat so that they can familiarize themselves with the code editor. This guide can be used for both Python and JavaScript classrooms."
#    cs1: "Introduction to Computer Science"
#    cs2: "Computer Science 2"
#    cs3: "Computer Science 3"
#    cs1_syntax_python: "Course 1 Python Syntax Guide"
#    cs1_syntax_python_desc: "Cheatsheet with references to common Python syntax that students will learn in Introduction to Computer Science."
#    cs1_syntax_javascript: "Course 1 JavaScript Syntax Guide"
#    cs1_syntax_javascript_desc: "Cheatsheet with references to common JavaScript syntax that students will learn in Introduction to Computer Science."
#    coming_soon: "Additional guides coming soon!"
#    engineering_cycle_worksheet: "Engineering Cycle Worksheet"
#    engineering_cycle_worksheet_desc: "Use this worksheet to teach students the basics of the engineering cycle: Assess, Design, Implement and Debug. Refer to the completed example worksheet as a guide."
#    engineering_cycle_worksheet_link: "View example"
#    progress_journal: "Progress Journal"
#    progress_journal_desc: "Encourage students to keep track of their progress via a progress journal."
#    cs1_curriculum: "Introduction to Computer Science - Curriculum Guide"
#    cs1_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 1."
#    cs2_curriculum: "Computer Science 2 - Curriculum Guide"
#    cs2_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 2."
#    cs3_curriculum: "Computer Science 3 - Curriculum Guide"
#    cs3_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 3."
#    cs1_pairprogramming: "Pair Programming Activity"
#    cs1_pairprogramming_desc: "Introduce students to a pair programming exercise that will help them become better listeners and communicators."
#    unlock_resources: "Unlock more resources!"
#    unlock_resources_desc: "Gain access to additional guides by adding student licenses to your account. Request a demo today to get started."
#    request_demo: "Request Demo"
#    student_overview: "Overview"
#    student_email: "Student Email"
#    no_email: "Student has no email address set."
#    student_profile: "Student Profile"
#    playtime_detail: "Playtime Detail"
#    student_completed: "Student Completed"
#    student_in_progress: "Student in Progress"
#    class_average: "Class Average"
#    not_assigned: "has not been assigned the following courses"
#    playtime_axis: "Playtime in Seconds"
#    levels_axis: "Levels in"
#    student_state: "How is"
#    student_state_2: "doing?"
#    student_good: "is doing well in"
#    student_good_detail: "This student is keeping pace with the class."
#    student_warn: "might need some help in"
#    student_warn_detail: "This student might need some help with new concepts that have been introduced in this course."
#    student_great: "is doing great in"
#    student_great_detail: "This student might be a good candidate to help other students working through this course."

#  sharing:
#    game: "Game"
#    webpage: "Webpage"
#    your_students_preview: "Your students will click here to see their finished projects! Unavailable in teacher preview."
#    unavailable: "Link sharing not available in teacher preview."
#    share_game: "Share This Game"
#    share_web: "Share This Webpage"
#    victory_share_prefix: "Share this link to invite your friends & family to"
#    victory_share_game: "play your game level"
#    victory_share_web: "view your webpage"
#    victory_share_suffix: "."
#    victory_course_share_prefix: "This link will let your friends & family"
#    victory_course_share_game: "play the game"
#    victory_course_share_web: "view the webpage"
#    victory_course_share_suffix: "you just created."
#    copy_url: "Copy URL"

#  game_dev:
#    creator: "Creator"

#  web_dev:
#    image_gallery_title: "Image Gallery"
#    select_an_image: "Select an image you want to use"
#    scroll_down_for_more_images: "(Scroll down for more images)"
#    copy_the_url: "Copy the URL below"
#    copy_the_url_description: "Useful if you want to replace an existing image."
#    copy_the_img_tag: "Copy the <img> tag"
#    copy_the_img_tag_description: "Useful if you want to insert a new image."
#    copy_url: "Copy URL"
#    copy_img: "Copy <img>"
#    how_to_copy_paste: "How to Copy/Paste"
#    copy: "Copy"
#    paste: "Paste"
#    back_to_editing: "Back to Editing"

  classes:
    archmage_title: "Arcikouzelník"
    archmage_title_description: "(Programátor)"
    archmage_summary: "Pokud jste vývojář se zájmem o kódování vzdělávacích her, staňte se Arcikouzelníkem, abyste nám mohli pomoct s vývojem CodeCombat!"
    artisan_title: "Řemeslník"
    artisan_title_description: "(Tvůrce úrovní)"
    artisan_summary: "Stavte a sdílejte úrovně, abyste si na nich mohli zhrát i s přáteli. Staňte se Řemeslníkem, abyste se učili umění učit jiné programovat."
    adventurer_title: "Dobrodruh"
    adventurer_title_description: "(Tester úrovní)"
    adventurer_summary: "Dostaňte nové úrovně (dokonce i obsah pro předplatitele) zdarma s týdenním předstihem a pomozte nám vyřešit chyby před vydáním."
    scribe_title: "Písař"
    scribe_title_description: "(Editor článků)"
    scribe_summary: "Dobrý kód potřebuje dobrou dokumentaci. Pište, upravuje a vylepšujte dokumentaci, kterou čtou miliony hráčů po celé zemi."
    diplomat_title: "Diplomat"
    diplomat_title_description: "(Překladatel)"
    diplomat_summary: "CodeCombat je přeložen do 45+ jazyků našimi Diplomaty. Pomozte nám a přispějte se svými překlady."
    ambassador_title: "Velvyslanec"
    ambassador_title_description: "(Podpora)"
    ambassador_summary: "Kroťte naše uživatele na fóru a poskytujte odpovědi těm, kteří se ptají. Naši Velvyslanci reprezentují CodeCombat ve světě."
#    teacher_title: "Teacher"

  editor:
    main_title: "Editory CodeCombatu"
    article_title: "Editor článků"
    thang_title: "Editor Thangů - objektů"
    level_title: "Editor úrovní"
#    course_title: "Course Editor"
    achievement_title: "Editor Úspěchů"
#    poll_title: "Poll Editor"
    back: "Zpět"
    revert: "Vrátit"
    revert_models: "Vrátit modely"
    pick_a_terrain: "Vybrat terén"
    dungeon: "Dungeon"
    indoor: "Úkryt"
    desert: "Poušť"
    grassy: "Travnatý"
#    mountain: "Mountain"
#    glacier: "Glacier"
    small: "Malý"
    large: "Velký"
    fork_title: "Forkovat novou verzi"
    fork_creating: "Vytváření Forku..."
    generate_terrain: "Generování terénu"
    more: "Vícee"
    wiki: "Wiki"
    live_chat: "Živý Chat"
    thang_main: "Hlavní"
    thang_spritesheets: "Spritesheety"
    thang_colors: "Barvy"
    level_some_options: "Volby?"
    level_tab_thangs: "Thangy"
    level_tab_scripts: "Skripty"
    level_tab_components: "Komponenty"
    level_tab_systems: "Systémy"
    level_tab_docs: "Dokumentace"
    level_tab_thangs_title: "Současné Thangy"
    level_tab_thangs_all: "Všechny"
    level_tab_thangs_conditions: "Výchozí prostředí"
    level_tab_thangs_add: "Přidat Thangy"
#    level_tab_thangs_search: "Search thangs"
    add_components: "Přidat součásti"
    component_configs: "Nastavení součástí"
    config_thang: "Dvoj-klik pro konfiguraci thangu"
    delete: "Smazat"
    duplicate: "Duplikovat"
    stop_duplicate: "Zastavit duplikování"
    rotate: "Otočit"
    level_component_tab_title: "Současné komponenty"
    level_component_btn_new: "Vytvořit novou komponentu"
    level_systems_tab_title: "Současné systémy"
    level_systems_btn_new: "Vytvořit nový systém"
    level_systems_btn_add: "Přidat systém"
    level_components_title: "Zpět na všechny Thangy"
    level_components_type: "Druh"
    level_component_edit_title: "Editovat komponentu"
    level_component_config_schema: "Konfigurační schéma"
    level_system_edit_title: "Editovat systém"
    create_system_title: "Vytvořit nový systém"
    new_component_title: "Vytvořit novou komponentu"
    new_component_field_system: "Systém"
    new_article_title: "Vytvořit nový článek"
    new_thang_title: "Vytvořit nový typ Thangu"
    new_level_title: "Vytvořit novou úroveň"
    new_article_title_login: "Přihlašte se pro vytvoření nového článku"
    new_thang_title_login: "Přihlašte se pro vytvoření nového typu Thangu"
    new_level_title_login: "Přihlašte se pro vytvoření nové úrovně"
    new_achievement_title: "Vytvořit nový Úspěch"
    new_achievement_title_login: "Přihlašte se pro vytvoření nového Úspěchu"
#    new_poll_title: "Create a New Poll"
#    new_poll_title_login: "Log In to Create a New Poll"
    article_search_title: "Vyhledat články"
    thang_search_title: "Vyhledat typy Thangů"
    level_search_title: "Vyhledat úrovně"
    achievement_search_title: "Hledat Úspěchy"
#    poll_search_title: "Search Polls"
    read_only_warning2: "Poznámka: nemůžete ukládat žádné změny, protože nejste přihlášeni."
    no_achievements: "Pro tuto úroveň ještě nebyly přidány úspěchy."
    achievement_query_misc: "Klíčové úspěchy ostatních"
    achievement_query_goals: "Klíčové úspěchy cílů úrovní"
    level_completion: "Dokončení úrovně"
    pop_i18n: "Osídlit I18N"
    tasks: "Úkoly"
#    clear_storage: "Clear your local changes"
#    add_system_title: "Add Systems to Level"
#    done_adding: "Done Adding"

  article:
    edit_btn_preview: "Náhled"
    edit_article_title: "Editovat článek"

#  polls:
#    priority: "Priority"

  contribute:
    page_title: "Přispívání"
    intro_blurb: "CodeCombat je 100% open source! Stovky nadšených hráčů již pomohli postavit hru do podoby, kterou vidíte dnes. Připojte se a napište další kapitolu CodeCombatu, ve kterém se učí celý svět kódovat!"
    alert_account_message_intro: "Vítejte!"
    alert_account_message: "Pro odebírání třídních emailů musíte být nejdříve přihlášeni."
    archmage_introduction: "Jedna z nejlepších věcí na vytváření her je to, že se jedná o spojení různých procesů. Grafika, zvuk, síťování v reálném čase, mezilidské vztahy a samozřejmě také spousta běžných aspektů programování, od nízkoúrovňového managementu databáze přes administraci serverů až po tvorbu uživatelská rozhraní. Je zde spousta práce a pokud jste zkušený programátor a všeuměl připravený k ponoření se do hloubek CodeCombatu, tato skupina je pro vás. Budeme moc rádi za vaši pomoc při tvorbě té nejlepší programovací hry."
    class_attributes: "Vlastnosti"
    archmage_attribute_1_pref: "Znáte "
    archmage_attribute_1_suf: "nebo se jej chcete naučit. Je v něm většina našeho kódu. Je-li vaším oblíbeným jazykem Ruby nebo Python, budete se cítit jako doma. Je to JavaScript, ale s lepší syntaxí."
    archmage_attribute_2: "Zkušenosti s programováním a osobní iniciativa. Pomůžeme vám se zorientovat, ale nemůžeme vás učit."
    how_to_join: "Jak se přidat"
    join_desc_1: "Pomoct může kdokoliv! Pro začátek se podívejte na naši stránku na "
    join_desc_2: " , zaškrtněte políčko níže - označíte se tím jako statečný Arcimág a začnete dostávat informace o novinkách emailem. Chcete popovídat o tom jak začít? "
    join_desc_3: ", nebo se s námi spojte v naší "
    join_desc_4: "!"
    join_url_email: "Pošlete nám email"
#    join_url_slack: "public Slack channel"
    archmage_subscribe_desc: "Dostávat emailem oznámení a informacemi nových programovacích příležitostech"
    artisan_introduction_pref: "Musíme vytvářet další úrovně! Lidé nás prosí o další obsah, ale sami zvládáme vytvořit jen málo. Naším prvním pracovním zastavením je první úroveň. Editor úrovní je tak-tak použitelný i pro jeho vlastní tvůrce. Máte-li vizi pro vytvoření vnořených úrovní alá "
    artisan_introduction_suf: "pak neváhejte, toto je vaše destinace."
    artisan_attribute_1: "Předchozí zkušenosti s vytvářením podobného obsahu by byly vítány, například z editorů úrovní Blizzardu, ale nejsou vyžadovány!"
    artisan_attribute_2: "Připraveni ke spoustě testování a pokusů. K vytvoření dobré úrovně je potřeba je představit ostatním, nechat je hrát a pak je z velké části měnit a opravovat."
    artisan_attribute_3: "Pro teď, stejné jako Dobrodruh - tester úrovní. Náš editor úrovní je ve velmi raném stádiu a frustrující při používání. Varovali jsme vás!"
    artisan_join_desc: "Použijte editor úrovní v těchto postupných krocích:"
    artisan_join_step1: "Přečtěte si dokumentaci."
    artisan_join_step2: "Vytvořte novou úroveň a prozkoumejte existující úrovně."
    artisan_join_step3: "Požádejte nás o pomoc ve veřejné  Slack místnosti."
    artisan_join_step4: "Zveřejněte vaši úroveň na fóru pro připomínkování."
    artisan_subscribe_desc: "Dostávat emailem oznámení a informace o aktualizacích editoru úrovní."
    adventurer_introduction: "Ujasněme si dopředu jednu věc o vaší roli: budete jako tank. Projdete ohněm. Potřebujeme někoho, kdo odzkouší zbrusu nové úrovně a pomůže identifikovat kde je možno je zlepšit. Ten boj bude ohromný - tvorba her je dlouhý proces, který nikdo nezvládne na první pokus. Máte-li na to a vydržíte-li to, pak toto je vaše skupina."
    adventurer_attribute_1: "Touha po učení se. Vy se chcete naučit programovat a my vás to chceme naučit. Jenom, v tomto případě to budete vy, kdo bude vyučovat."
    adventurer_attribute_2: "Charismatický. Buďte mírný a pečlivě artikulujte co a jak je potřeba zlepšit."
    adventurer_join_pref: "Buďto se spojte (nebo si najděte!) Dobrodruha a pracujte s ním, nebo zaškrtněte políčko níže a dostávejte emaily o dostupnosti nových úrovní k testování. Budeme také posílat informace o nových úrovních k recenzím na sociálních webech, "
    adventurer_forum_url: " našem fóru"
    adventurer_join_suf: "takže pokud chcete být v obraze, připojte se k nám!"
    adventurer_subscribe_desc: "Dostávat emailem oznámení a informace nových úrovních k testování."
    scribe_introduction_pref: "CodeCombat nebude pouze kupa úrovní. Bude také zahrnovat informační zdroje a wiki programovacích konceptů na které se úrovně mohou navázat. Takto, namísto toho aby každý Řemeslník musel sám do detailu popsatco který operátor dělá, mohou jednoduše nalinkovat svoji úroveň na článek existující k edukaci hráčů.  Něco ve stylu "
    scribe_introduction_url_mozilla: "Mozilla Developer Network"
    scribe_introduction_suf: ". Jestliže vás baví popisovat a předávat koncept programování v Markdown editoru, pak tato role může být právě pro vás."
    scribe_attribute_1: "Zkušenost s psaním je jediné co budete potřebovat. Nejen gramatika, ale také schopnost popsat složité koncepty a myšlenky ostatním."
    contact_us_url: "Spojte se s námi" # {change}
    scribe_join_description: "dejte nám o vás vědět, o vašich zkušenostech s programováním a o čm byste rádi psali. Od toho začneme!"
    scribe_subscribe_desc: "Dostávat emailem oznámení a informace o článcích."
    diplomat_introduction_pref: "Jedna z věcí, kterou jsme zjistili během "
    diplomat_launch_url: "zahájení v Říjnu"
    diplomat_introduction_suf: "bylo, že o CodeCombat je velký zájem i v jiných zemích, obzvláště v Brazílii! Chystáme regiment překladatelů ke zpřístupnění CodeCombatu světu. Pokud chcete nakouknout pod pokličku, dozvědět se o připravovaných novinkách a zpřístupnit úrovně vašim národním kolegům, toto je role pro vás."
    diplomat_attribute_1: "Plynulost v angličtině a v jazyce do kterého budete překládat. Při předávání komplexních myšlenek je důležité si být jisti výrazy v obou jazycích!"
    diplomat_i18n_page_prefix: "Můžete začít překládat naše úrovně přejítím na naše"
    diplomat_i18n_page: "stránky překladů"
    diplomat_i18n_page_suffix: ", nebo naše prostředí a stránky na GitHub."
    diplomat_join_pref_github: "Najděte soubor pro svůj jazyk "
    diplomat_github_url: "na GitHub"
    diplomat_join_suf_github: ", upravte ho online a zašlete pull request. Také zaškrtněte toto políčko, abyste zůstali informováni o novém vývoji internacionalizace!"
    diplomat_subscribe_desc: "Dostávat emailem oznámení a informace o internacionalizaci a o úrovních k překladu."
    ambassador_introduction: "Zde se tvoří komunita a vy jste její spojení. Využíváme chat, emaily a sociální sítě se spoustou lidí k informování a diskuzím a seznámení s naší hrou. Chcete-li pomoci lidem se přidat a pobavit se a získat dobrý náhled na CodeCombat a kam směřujeme, pak toto je vaše role."
    ambassador_attribute_1: "Komunikační schopnosti. Schopnost identifikovat problémy hráčů a pomoci jim je řešit. Naslouchat co hráči říkají, co mají rádi a co rádi nemají a komunikovat to zpět ostatním!"
    ambassador_join_desc: "dejte nám o sobě vědět, o tom co děláte a co byste rádi dělali. Od toho začneme!"
    ambassador_join_note_strong: "Poznámka"
    ambassador_join_note_desc: "Jedna z našich priorit je vytvoření vícehráčové hry, kde hráč, který má problém s řešením úrovní může oslovit a požádat o pomoc zkušenější kouzelníky. To je přesně ten případ a místo pro pomoc Velvyslance . Dáme vám vědět více!"
    ambassador_subscribe_desc: "Dostávat emailem oznámení a informace o vývoji v podpoře a vícehráčové hře."
#    teacher_subscribe_desc: "Get emails on updates and announcements for teachers."
    changes_auto_save: "Změny jsou automaticky uloženy při kliknutí na zaškrtávací políčka."
    diligent_scribes: "Naši pilní Písaři:"
    powerful_archmages: "Naši mocní Arcimágové:"
    creative_artisans: "Naši kreativní Řemeslníci:"
    brave_adventurers: "Naši stateční Dobrodruzi:"
    translating_diplomats: "Naši překladatelští Diplomati:"
    helpful_ambassadors: "Naši nápomocní Velvyslanci:"

  ladder:
    please_login: "Před hraním hry o umístění se nejprve přihlašte prosím."
    my_matches: "Mé souboje"
    simulate: "Simulovat"
    simulation_explanation: "Simulováním hry odehrajete hru rychleji!"
#    simulation_explanation_leagues: "You will mainly help simulate games for allied players in your clans and courses."
    simulate_games: "Simulovat hry!"
    games_simulated_by: "Hry simulovány vámi:"
    games_simulated_for: "Hry simulovány pro vás:"
#    games_in_queue: "Games currently in the queue:"
    games_simulated: "Her simulováno"
    games_played: "Her hráno"
    ratio: "Poměr"
    leaderboard: "Žebříček"
    battle_as: "Bojovat jako "
    summary_your: "Vašich "
    summary_matches: "Soubojů - "
    summary_wins: " Vyhráno, "
    summary_losses: " Prohráno"
    rank_no_code: "Žádný nový kód pro ohodnocení"
    rank_my_game: "Ohodnotit mou hru!"
    rank_submitting: "Odesílání..."
    rank_submitted: "Odesláno pro ohodnocení"
    rank_failed: "Chyba při ohodnocení"
    rank_being_ranked: "Hra je ohodnocována"
    rank_last_submitted: "odesláno "
    help_simulate: "Pomoc simulovat hry?"
    code_being_simulated: "Váš nový kód je právě simulován jiným hráčem pro ohodnocení."
    no_ranked_matches_pre: "Žádné ohodnocené souboje pro "
    no_ranked_matches_post: " tým! Hraj proti soupeřům a poté přijď zpět pro ohodnocení své hry."
    choose_opponent: "Vybrat soupeře"
    select_your_language: "Vyber svůj jazyk!"
    tutorial_play: "Hrát Tutoriál"
    tutorial_recommended: "Doporučeno, pokud jste ještě nikdy nehráli"
    tutorial_skip: "Přeskočit Tutoriál"
    tutorial_not_sure: "Nejste si jisti, co se děje?"
    tutorial_play_first: "Hrát nejprve Tutoriál."
    simple_ai: "Jednoduchá obtížnost" # {change}
    warmup: "Rozehřátí"
    friends_playing: "Přátel hraje"
    log_in_for_friends: "Pro hraní s přáteli se nejprve přihlašte!"
    social_connect_blurb: "Připojte se a hrajte proti svým přátelům!"
    invite_friends_to_battle: "Pozvěte své přátele, abyste spolu bojovali!"
    fight: "Boj!"
    watch_victory: "Sledovat vaši výhru"
    defeat_the: "Poraženo"
#    watch_battle: "Watch the battle"
#    tournament_started: ", started"
    tournament_ends: "Turnaj končí"
    tournament_ended: "Turnaj ukončen"
    tournament_rules: "Pravidla turnaje"
    tournament_blurb: "Pište kód, sbírejte zlato, budujte armádu, zabijte nepřátele, vyhrajte ceny a vylepšte si svou kariéru v našem turnaji o $40,000 dolarů! Podívejte se na detaily"
    tournament_blurb_criss_cross: "Vyhrajte nabídky, budujte cesty, přelstěte nepřátele, seberte drahokamy a velepšte si svou kariéru v našem Křížovkářském turnaji! Podívejte se na detaily"
#    tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details"
#    tournament_blurb_ace_of_coders: "Battle it out in the frozen glacier in this domination-style mirror match! The tournament began on Wednesday, September 16 and will run until Wednesday, October 14 at 5PM PDT. Check out the details"
    tournament_blurb_blog: "na našem blogu"
    rules: "Pravidla"
    winners: "Vítězové"
#    league: "League"
#    red_ai: "Red CPU" # "Red AI Wins", at end of multiplayer match playback
#    blue_ai: "Blue CPU"
#    wins: "Wins" # At end of multiplayer match playback
#    humans: "Red" # Ladder page display team name
#    ogres: "Blue"

  user:
    stats: "Statistiky"
    singleplayer_title: "Singleplayer Úrovně"
    multiplayer_title: "Multiplayer Úrovně"
    achievements_title: "Úspěchy"
    last_played: "Poslední hraná"
    status: "Stav"
    status_completed: "Dokončeno"
    status_unfinished: "Nedokončeno"
    no_singleplayer: "Zatím žádné Singleplayer hry nebyly hrány."
    no_multiplayer: "Zatím žádné Multiplayer hry nebyly hrány."
    no_achievements: "Zatím žádné Úspěchy."
    favorite_prefix: "Oblíbený jazky: "
    favorite_postfix: "."
#    not_member_of_clans: "Not a member of any clans yet."

  achievements:
    last_earned: "Poslední obdržený"
    amount_achieved: "Množství"
    achievement: "Úspěch"
    current_xp_prefix: ""
    current_xp_postfix: " celkem"
    new_xp_prefix: ""
    new_xp_postfix: " získáno"
    left_xp_prefix: ""
    left_xp_infix: " do úrovně "
    left_xp_postfix: ""

  account:
    payments: "Platby"
    prepaid_codes: "Předplacené kódy"
    purchased: "Zaplaceno"
    subscription: "Předplatné"
    invoices: "Faktury"
    service_apple: "Apple"
    service_web: "Web"
    paid_on: "Zaplaceno přes"
    service: "Služba"
    price: "Cena"
    gems: "Drahokamy"
    active: "Aktivní"
    subscribed: "Odebíráno"
    unsubscribed: "Zrušeno odebírání"
    active_until: "Aktivní do"
    cost: "Náklady"
    next_payment: "Další platba"
    card: "Karta"
    status_unsubscribed_active: "Nejste předplatitel a nebude vám nic zaúčtováno, ale váš účet je pořád aktivní."
    status_unsubscribed: "Dostaňte přístup k novým úrovním, hrdinům, předmětům a bonusovým drahokamům s CodeCombat předplatným!"
#    not_yet_verified: "Not yet verified."
#    resend_email: "Resend email"
#    email_sent: "Email sent! Check your inbox."
#    verifying_email: "Verifying your email address..."
#    successfully_verified: "You've successfully verified your email address!"
#    back_to_student_page: "Go back to student things"
#    back_to_teacher_page: "Go to My Classes"
#    back_to_game: "Go play some more levels!"
#    verify_error: "Something went wrong when verifying your email :("

#  account_invoices:
#    amount: "Amount in US dollars"
#    declined: "Your card was declined"
#    invalid_amount: "Please enter a US dollar amount."
#    not_logged_in: "Log in or create an account to access invoices."
#    pay: "Pay Invoice"
#    purchasing: "Purchasing..."
#    retrying: "Server error, retrying."
#    success: "Successfully paid. Thanks!"

#  account_prepaid:
#    purchase_code: "Purchase a Subscription Code"
#    purchase_code1: "Subscription Codes can be redeemed to add premium subscription time to one or more CodeCombat accounts."
#    purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once."
#    purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account."
#    users: "Users"
#    months: "Months"
#    purchase_total: "Total"
#    purchase_button: "Submit Purchase"
#    your_codes: "Your Codes"
#    redeem_codes: "Redeem a Subscription Code"
#    prepaid_code: "Prepaid Code"
#    lookup_code: "Lookup prepaid code"
#    apply_account: "Apply to your account"
#    copy_link: "You can copy the code's link and send it to someone."
#    quantity: "Quantity"
#    redeemed: "Redeemed"
#    no_codes: "No codes yet!"
#    you_can1: "You can"
#    you_can2: "purchase a prepaid code"
#    you_can3: "that can be applied to your own account or given to others."

#  coppa_deny:
#    text1: "Can’t wait to learn programming?"
#    text2: "Your parents will need to create an account for you to use! Email team@codecombat.com if you have any questions."
#    close: "Close Window"

  loading_error:
    could_not_load: "Chyba při načítání ze serveru"
    connection_failure: "Chyba připojení."
#    connection_failure_desc: "It doesn’t look like you’re connected to the internet! Check your network connection and then reload this page."
#    login_required: "Login Required"
#    login_required_desc: "You need to be logged in to access this page."
    unauthorized: "Musíte se přihlásit. Máte zapnuté cookies?"
    forbidden: "Nemáte oprávnění."
#    forbidden_desc: "Oh no, there’s nothing we can show you here! Make sure you’re logged into the correct account, or visit one of the links below to get back to programming!"
    not_found: "Nenalezeno."
#    not_found_desc: "Hm, there’s nothing here. Visit one of the following links to get back to programming!"
    not_allowed: "Metoda není povolena."
    timeout: "Vypršel časový limit serveru." # {change}
    conflict: "Konflikt zdrojů."
    bad_input: "Špatný vstup."
    server_error: "Chyba serveru."
    unknown: "Neznámá chyba." # {change}
#    error: "ERROR"
#    general_desc: "Something went wrong, and it’s probably our fault. Try waiting a bit and then refreshing the page, or visit one of the following links to get back to programming!"

  resources:
    level: "Úroveň"
    patch: "Oprava"
    patches: "Opravy"
    system: "Systém"
    systems: "Systémy"
    component: "Součást"
    components: "Součásti"
    hero: "Hrdina"
    campaigns: "Kampaně"

  concepts:
    advanced_strings: "Pokročilé řetězce"
    algorithms: "Algoritmy"
    arguments: "Parametry"
    arithmetic: "Aritmetika"
    arrays: "Pole"
    basic_syntax: "Základní syntaxe"
    boolean_logic: "Booleanovská logika"
#    break_statements: "Break Statements"
    classes: "Třídy"
#    continue_statements: "Continue Statements"
    for_loops: "For cykly"
    functions: "Funkce"
    graphics: "Grafika"
    if_statements: "Konstrukce If"
    input_handling: "Zpracování vstupu"
    math_operations: "Matematické operace"
#    object_literals: "Object Literals"
    parameters: "Parametry"
    strings: "Řetězce"
    variables: "Proměnné"
    vectors: "Vektory"
    while_loops: "Cykly" # {change}
    recursion: "Rekurze"
#    basic_html: "Basic HTML" # TODO: these web-dev concepts will change, don't need to translate
#    basic_css: "Basic CSS"
#    basic_web_scripting: "Basic Web Scripting"
#    intermediate_html: "Intermediate HTML"
#    intermediate_css: "Intermediate CSS"
#    intermediate_web_scripting: "Intermediate Web Scripting"
#    advanced_html: "Advanced HTML"
#    advanced_css: "Advanced CSS"
#    advanced_web_scripting: "Advanced Web Scripting"
#    jquery: "jQuery"
#    bootstrap: "Bootstrap"

  delta:
    added: "Přidáno"
    modified: "Změněno"
    not_modified: "Nezměněno"
    deleted: "Smazáno"
    moved_index: "Index přemístěn"
    text_diff: "Rozdíl textu"
    merge_conflict_with: "SLOUČIT V ROZPORU S"
    no_changes: "Žádné změny"

  legal:
    page_title: "Licence"
    opensource_intro: "CodeCombat je zdarma a plně open source."
    opensource_description_prefix: "Podívejte se na "
    github_url: "naši stránku na GitHubu"
    opensource_description_center: "a pokud se vám chce, můžete i pomoct! CodeCombat je vystavěn na několika oblíbených svobodných projektech. Podívejte se na"
    archmage_wiki_url: "naši wiki Arcikouzelníků "
    opensource_description_suffix: "pro seznam projektů, díky kterým může tato hra existovat."
    practices_title: "Doporučené postupy"
    practices_description: "Toto je příslib našeho přístupu v jednoduchém jazyce."
    privacy_title: "Soukromí"
    privacy_description: "Neprodáme žádné vaše osobní informace."
    security_title: "Zabezpečení"
    security_description: "Usilujeme o to, abychom udrželi vaše osobní informace v bezpečí. Jako otevřený projekt jsme přístupni komukoliv k provedení kontroly kódu pro zlepšení našich bezpečnostních systémů."
    email_title: "Email"
    email_description_prefix: "Nebudeme vás zaplavovat nevyžádanou korespondencí. Pomocí "
    email_settings_url: " nastavení emailu"
    email_description_suffix: "nebo skrze odkazy v odeslaných emailech si můžete nastavit nebo se kdykoliv odhlásit z naší korespondence."
    cost_title: "Cena"
#    cost_description: "CodeCombat is free to play for all of its core levels, with a ${{price}} USD/mo subscription for access to extra level branches and {{gems}} bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee."
    copyrights_title: "Copyrights a Licence"
    contributor_title: "Licenční ujednání přispívatelů (CLA)"
    contributor_description_prefix: "Všichni přispívatelé jak na webu tak do projektu na GitHubu spadají pod naše "
    cla_url: "CLA"
    contributor_description_suffix: "se kterým je nutno souhlasit před tím, nežli přispějete."
    code_title: "Kód - MIT"
    code_description_prefix: "Veškerý kód vlastněný CodeCombatem nebo hostovaným na codecombat.com, kód v repozitáři na GitHub repository nebo v databázi codecombat.com, je licencován pod "
    mit_license_url: "MIT licencí"
    code_description_suffix: "Zahrnut je veškerý kód v systémech a komponentech, které jsou zpřístupněné CodeCombatem pro vytváření úrovní."
    art_title: "Obrázky/Hudba - Creative Commons "
    art_description_prefix: "Veškerý obecný obsah je dostupný pod "
    cc_license_url: "Mezinárodní Licencí Creative Commons Attribution 4.0"
    art_description_suffix: "Obecným obsahem se rozumí vše dostupné na CodeCombatu, určené k vytváření úrovní. To zahrnuje:"
    art_music: "Hudbu"
    art_sound: "Zvuky"
    art_artwork: "Umělecká díla"
    art_sprites: "Doplňkový kód"
    art_other: "A veškeré další kreativní práce použité při vytváření úrovní."
    art_access: "Momentálně neexistuje jednoduchý systém pro stažení těchto součástí, částí úrovní a podobně. Lze je stáhnout z URL adres na tomto webu, můžete nás kontaktovat se žádostí o informace nebo nám i pomoci ve sdílení a vytváření systému pro jednoduché sdílení těchto doplňkových součástí."
    art_paragraph_1: "Při uvádění zdroje, uvádějte prosím jméno a odkaz na codecombat.com v místech, která jsou vhodná a kde je to možné. Například:"
    use_list_1: "Při použití ve filmu uveďte codecombat.com v titulcích."
    use_list_2: "Při použití na webu, zahrňte odkaz například pod obrázkem/odkazem, nebo na stránce uvádějící zdroj, kde také zmíníte další Creative Commons díla a další použité open source projekty. Ostatní, na CodeCombat odkazující se práce (například článek na blogu zmiňující CodeCombat) není nutno separátně označovat a uvádět zdroj."
    art_paragraph_2: "Využíváte-li obsah vytvořený některým uživatelem na codecombat.com, uvádějte odkaz na zdroj přímo na tohoto autora a následujte doporučení uvádění zdroje daného obsahu, je-li uvedeno."
    rights_title: "Práva vyhrazena"
    rights_desc: "Všechna práva jsou vyhrazena jednotlivým samostatným úrovním. To zahrnuje"
    rights_scripts: "Skripty"
    rights_unit: "Unit konfigurace"
    rights_writings: "Zápisy"
    rights_media: "Média (zvuky, hudba) a další tvořivý obsah vytvořený specificky pro tuto úroveň, který nebyl zpřístupněn při vytváření úrovně."
    rights_clarification: "Pro ujasnění - vše, co je dostupné v editoru úrovní při vytváření úrovně spadá pod CC, ale obsah vytvořený v editoru úrovní nebo nahraný při vytváření spadá pod úroveň."
    nutshell_title: "Ve zkratce"
    nutshell_description: "Vše co je poskytnuto v editoru úrovní  je zdarma a mžete toho využít při vytváření úrovní. Ale vyhrazujeme si právo omezit distribuci úrovní samotných (těch, které byly vytvořeny na codecombat.com), takže v budoucnu bude možno tyto zpoplatnit, bude-li to v nejhorším případě nutné"
    canonical: "Anglická verze tohoto dokumentu je původní, rozhodující verzí. Nastane-li rozdíl v překladu, Anglická verze bude mít vždy přednost."
#    third_party_title: "Third Party Services"
#    third_party_description: "CodeCombat uses the following third party services (among others):"

  ladder_prizes:
    title: "Ceny v turnaji" # This section was for an old tournament and doesn't need new translations now.
    blurb_1: "Tyto ceny budou rozdány v souladu s"
    blurb_2: "pravidly turnaje"
    blurb_3: "nejlepším lidským a zlobřím hráčům."
    blurb_4: "Dva týmy znamenají dvojnásobek cen!"
    blurb_5: "(Budou dvě první místa, dvě druhá místa, atd.)"
    rank: "Umístění"
    prizes: "Ceny"
    total_value: "Celková hodnota"
    in_cash: "v penězích"
    custom_wizard: "Vlastní CodeCombat Kouzelník"
    custom_avatar: "Vlastní CodeCombat avatar"
    heap: "na šest měsíců \"Startup\" přístupu"
    credits: "tvůrci"
    one_month_coupon: "kupon: vybrat buď Rails nebo HTML"
    one_month_discount: "30% sleva: vybrat buď Rails nebo HTML"
    license: "licence"
    oreilly: "ebook vlastního výběru"

#  calendar:
#    year: "Year"
#    day: "Day"
#    month: "Month"
#    january: "January"
#    february: "February"
#    march: "March"
#    april: "April"
#    may: "May"
#    june: "June"
#    july: "July"
#    august: "August"
#    september: "September"
#    october: "October"
#    november: "November"
#    december: "December"
