<stage name="Stage 1" 
	friendlyName="Stage 1: Small Fish, Small Pond" 
	nextLevelAt="500" 
	nextStage="config/Stages/FeedingFrenzy/stage.xml" 
	stageWidth="800" 
	stageHeight="600"
	time="1:10" >

	<environment bgLayout="resources/backdrops/SunkenTreasure/bgLayout.xml" 
				 fgLayout="resources/backdrops/SunkenTreasure/fgLayout.xml"
				 mgLayout="resources/backdrops/SunkenTreasure/mgLayout.xml" />

	<toolTip file="config/toolTips/dashTip.xml" type="levelStart" delay="5.0" />
	<toolTip file="config/toolTips/growMeterTip.xml" type="fishEaten" delay="0.1" />
	<toolTip file="config/toolTips/fishGrowTip.xml" type="playerGrow" delay="0.5" />
	

	<playerFish config="config/Fish/AngelPlayer.xml" >
		<size size="1.5" targetScore="0" scale="0.4" />
		<size size="3.5" targetScore="230" scale="0.67" />
		<size size="5.5" targetScore="700" scale="1.0" />
		<size size="6.5" targetScore="1000" scale="1.0" />
	</playerFish>

<!-- Fish -->

	<enemyFish name="Minnow Small" template="config/fish/MinnowSmall.xml" poolSize="25">
		<spawnInfo playerSize="0"	maxCount="10"	respawnFreq="0.3" />
		<spawnInfo playerSize="3.5" maxCount="10"	respawnFreq="0.5" />
		<spawnInfo playerSize="4.5" maxCount="10"	respawnFreq="1.0" />
	</enemyFish>

	<enemyFish name="Surgeon A Medium" template="config/fish/SurgeonAMedium.xml" poolSize="5" >
		<spawnInfo playerSize="0"	maxCount="2"	respawnFreq="(2.0,4.0)" />
		<spawnInfo playerSize="3.5" maxCount="4"	respawnFreq="0.3" />
		<spawnInfo playerSize="4.5" maxCount="3"	respawnFreq="0.5" />
	</enemyFish>

	<enemyFish name="Lion A Large" template="config/fish/LionALarge.xml" poolSize="2" >
		<spawnInfo playerSize="0"	maxCount="0"	respawnFreq="(2.0,4.0)" />
		<spawnInfo playerSize="3.5" maxCount="1"	respawnFreq="(2.0,4.0)" />
		<spawnInfo playerSize="4.5" maxCount="2"	respawnFreq="0.3" />
	</enemyFish> 


	<music	introSound="stageIntro"
			outroSound="stageOutro"
			gameMusic="resources/music/track1.wav" 
			ambientSound="config/sound/ambience1.xml"
			/>
		
</stage>
