Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.4926]
    Renderer: Intel(R) G33/G31 Express Chipset Family
    Vendor:   Intel
    VRAM:     256 MB
    Caps:     Shader=20 DepthRT=0 NativeDepth=0 NativeShadow=0 DF16=0 DF24=0 INTZ=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<I> Initializing (RawInput).

<RI> Input initialized.

Non platform assembly: data-09540420 (this message is harmless)
Non platform assembly: data-095A4E80 (this message is harmless)
Non platform assembly: data-0B950020 (this message is harmless)
Non platform assembly: data-095B1858 (this message is harmless)
Platform assembly: E:\star\159\Samurai_II_Vengeance-VACE_Gamersky\Samurai_II_Vengeance-VACE_Gamersky\Samurai II_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: E:\star\159\Samurai_II_Vengeance-VACE_Gamersky\Samurai_II_Vengeance-VACE_Gamersky\Samurai II_Data\Managed\Boo.Lang.dll (this message is harmless)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 866.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 95 unused Assets to reduce memory usage. Loaded Objects now: 491.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 484.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 322.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 307.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2764.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
The image effect Camera (ColorCorrectionCurves) on Camera is not supported on this platform!
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
PostEffectsBase:ReportNotSupported()
PostEffectsBase:CheckSupport(Boolean)
ColorCorrectionCurves:Start()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

escape shop
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
PlayerControls:Update()
ComponentPlayer:Update()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

Player stuck
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ComponentPlayer:LateUpdate()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

Floor found: (-0.1, -0.9, -4.7)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ComponentPlayer:LateUpdate()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

Player stuck
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ComponentPlayer:LateUpdate()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

Floor found: (0.0, -0.9, -4.6)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
ComponentPlayer:LateUpdate()
 
(Filename: C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/StandalonePlayer/BaseClass.cpp Line: 2505)

